#875
Noice Eiscue
Noice Eiscue
ice
Ability
Ice Face
The Pokémon’s ice head can take a physical attack as a substitute, but the attack also changes the Pokémon’s appearance. The ice will be restored when it snows.
Species Data
Penguin Pokémon
Height: 1.4m
Weight: 89kg
Male: 50%
Female: 50%
Base Catch Rate: 23%
Base Happiness: 19%
Stats
HP
75
Attack
80
Defense
70
Speed
130
Sp Attack
65
Sp Defense
50
Damage taken from types
fighting
200%
rock
200%
steel
200%
fire
200%
normal
100%
flying
100%
poison
100%
ground
100%
bug
100%
ghost
100%
water
100%
grass
100%
electric
100%
psychic
100%
dragon
100%
dark
100%
fairy
100%
ice
50%
Compatible Pokémon
Egg Groups:
Water 1
Field
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1
Name:
Tackle
Type:
normal
Damage Class:
Power:
40
Accuracy:
100
PP:
35
Effect:
A full-body charge attack.
Level:
Lv. 1
Name:
Powder Snow
Type:
ice
Damage Class:
Power:
40
Accuracy:
100
PP:
25
Effect:
An attack that may cause freezing.
Level:
Lv. 6
Name:
Mist
Type:
ice
Damage Class:
Power:
-
Accuracy:
-
PP:
30
Effect:
Prevents stat reduction.
Level:
Lv. 12
Name:
Weather Ball
Type:
normal
Damage Class:
Power:
50
Accuracy:
100
PP:
10
Effect:
The move’s type and power change with the weather.
Level:
Lv. 18
Name:
Icy Wind
Type:
ice
Damage Class:
Power:
55
Accuracy:
95
PP:
15
Effect:
An icy attack that lowers SPEED.
Level:
Lv. 24
Name:
Headbutt
Type:
normal
Damage Class:
Power:
70
Accuracy:
100
PP:
15
Effect:
An attack that may make foe flinch.
Level:
Lv. 30
Name:
Amnesia
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Sharply raises the user's SPCL.DEF.
Level:
Lv. 36
Name:
Freeze-Dry
Type:
ice
Damage Class:
Power:
70
Accuracy:
100
PP:
20
Effect:
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
Level:
Lv. 42
Name:
Snowscape
Type:
ice
Damage Class:
Power:
0
Accuracy:
101
PP:
10
Effect:
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
Level:
Lv. 48
Name:
Aurora Veil
Type:
ice
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.
Level:
Lv. 54
Name:
Surf
Type:
water
Damage Class:
Power:
90
Accuracy:
100
PP:
15
Effect:
A strong water- type attack.
Level:
Lv. 60
Name:
Blizzard
Type:
ice
Damage Class:
Power:
110
Accuracy:
70
PP:
5
Effect:
An attack that may freeze the foe.
Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01
Name:
Take Down
Type:
normal
Damage Class:
Power:
90
Accuracy:
85
PP:
20
Effect:
A tackle that also hurts the user.
Machine:
TM04
Name:
Agility
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
30
Effect:
Sharply increases the user's SPEED.
Machine:
TM07
Name:
Protect
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Foils attack that turn. It may fail.
Machine:
TM11
Name:
Water Pulse
Type:
water
Damage Class:
Power:
60
Accuracy:
100
PP:
20
Effect:
Attacks with ultrasonic waves. May confuse the foe
Machine:
TM22
Name:
Chilling Water
Type:
water
Damage Class:
Power:
50
Accuracy:
100
PP:
20
Effect:
The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.
Machine:
TM25
Name:
Facade
Type:
normal
Damage Class:
Power:
70
Accuracy:
100
PP:
20
Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.
Machine:
TM34
Name:
Icy Wind
Type:
ice
Damage Class:
Power:
55
Accuracy:
95
PP:
15
Effect:
An icy attack that lowers SPEED.
Machine:
TM46
Name:
Avalanche
Type:
ice
Damage Class:
Power:
60
Accuracy:
100
PP:
10
Effect:
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
Machine:
TM47
Name:
Endure
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Always leaves at least 1HP.
Machine:
TM50
Name:
Rain Dance
Type:
water
Damage Class:
Power:
-
Accuracy:
-
PP:
5
Effect:
Boosts water-type moves for 5 turns.
Machine:
TM52
Name:
Snowscape
Type:
ice
Damage Class:
Power:
0
Accuracy:
101
PP:
10
Effect:
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
Machine:
TM59
Name:
Zen Headbutt
Type:
psychic
Damage Class:
Power:
80
Accuracy:
90
PP:
15
Effect:
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Machine:
TM66
Name:
Body Slam
Type:
normal
Damage Class:
Power:
85
Accuracy:
100
PP:
15
Effect:
An attack that may cause paralysis.
Machine:
TM69
Name:
Ice Punch
Type:
ice
Damage Class:
Power:
75
Accuracy:
100
PP:
15
Effect:
An icy punch. May cause freezing.
Machine:
TM70
Name:
Sleep Talk
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Randomly attacks while asleep.
Machine:
TM74
Name:
Reflect
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Raises DEFENSE with a barrier.
Machine:
TM77
Name:
Waterfall
Type:
water
Damage Class:
Power:
80
Accuracy:
100
PP:
15
Effect:
An aquatic charge attack.
Machine:
TM85
Name:
Rest
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Sleep for 2 turns to fully recover.
Machine:
TM99
Name:
Iron Head
Type:
steel
Damage Class:
Power:
80
Accuracy:
100
PP:
15
Effect:
The foe slams the target with its steel-hard head. It may also make the target flinch.
Machine:
TM103
Name:
Substitute
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Makes a decoy with 1/4 user's max HP.
Machine:
TM104
Name:
Iron Defense
Type:
steel
Damage Class:
Power:
-
Accuracy:
-
PP:
15
Effect:
Hardens the body’s surface to sharply raise DEFENSE.
Machine:
TM110
Name:
Liquidation
Type:
water
Damage Class:
Power:
85
Accuracy:
100
PP:
10
Effect:
The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
Machine:
TM123
Name:
Surf
Type:
water
Damage Class:
Power:
90
Accuracy:
100
PP:
15
Effect:
A strong water- type attack.
Machine:
TM124
Name:
Ice Spinner
Type:
ice
Damage Class:
Power:
80
Accuracy:
100
PP:
15
Effect:
The user covers its feet in thin ice and twirls around, slamming into the target. This move’s spinning motion also destroys the terrain.
Machine:
TM128
Name:
Amnesia
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Sharply raises the user's SPCL.DEF.
Machine:
TM134
Name:
Reversal
Type:
fighting
Damage Class:
Power:
-
Accuracy:
100
PP:
15
Effect:
Stronger if the user's HP is low.
Machine:
TM135
Name:
Ice Beam
Type:
ice
Damage Class:
Power:
90
Accuracy:
100
PP:
10
Effect:
An attack that may freeze the foe.
Machine:
TM142
Name:
Hydro Pump
Type:
water
Damage Class:
Power:
110
Accuracy:
80
PP:
5
Effect:
A powerful water- type attack.
Machine:
TM143
Name:
Blizzard
Type:
ice
Damage Class:
Power:
110
Accuracy:
70
PP:
5
Effect:
An attack that may freeze the foe.
Machine:
TM152
Name:
Giga Impact
Type:
normal
Damage Class:
Power:
150
Accuracy:
90
PP:
5
Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.
Machine:
TM163
Name:
Hyper Beam
Type:
normal
Damage Class:
Power:
150
Accuracy:
90
PP:
5
Effect:
1st turn: Attack 2nd turn: Rest
Machine:
TM171
Name:
Tera Blast
Type:
normal
Damage Class:
Power:
80
Accuracy:
100
PP:
10
Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.
Moves: Egg Moves
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Name:
Icicle Crash
Type:
ice
Damage Class:
Power:
85
Accuracy:
90
PP:
10
Effect:
The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch.
Name:
Soak
Type:
water
Damage Class:
Power:
-
Accuracy:
100
PP:
20
Effect:
The user shoots a torrent of water at the target and changes the target’s type to Water.
Name:
Double-Edge
Type:
normal
Damage Class:
Power:
120
Accuracy:
100
PP:
15
Effect:
A tackle that also hurts the user.
Name:
Belly Drum
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Reduces own HP to maximize ATTACK.
Name:
Aqua Ring
Type:
water
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
The user envelops itself in a veil made of water. It regains some HP on every turn.
Name:
Head Smash
Type:
rock
Damage Class:
Power:
150
Accuracy:
80
PP:
5
Effect:
The user delivers a life-endangering head butt at full power. The user also takes terrible damage.