- PokéDex
- Pokémon
- Phanpy
#231
Phanpy

ground
Ability
Pickup
The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside of battle, too.
Hidden Ability
Sand Veil
Boosts the Pokémon’s evasiveness in a sandstorm.
Species Data
Long Nose Pokémon
Height: 0.5m
Weight: 33.5kg
Male: 50%
Female: 50%
Base Catch Rate: 47%
Base Happiness: 19%
Stats
HP
90
Attack
60
Defense
60
Speed
40
Sp Attack
40
Sp Defense
40
Damage taken from types
water
200%
grass
200%
ice
200%
normal
100%
fighting
100%
flying
100%
ground
100%
bug
100%
ghost
100%
steel
100%
fire
100%
psychic
100%
dragon
100%
dark
100%
fairy
100%
poison
50%
rock
50%
electric
0%
Evolutions
Lv. 25
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1Name:
GrowlType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
40Effect:
Reduces the foe's ATTACK.Level:
Lv. 1Name:
Defense CurlType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
40Effect:
Heightens the user's DEFENSE.Level:
Lv. 1Name:
TackleType:
normal
Damage Class:
Power:
40Accuracy:
100PP:
35Effect:
A full-body charge attack.Level:
Lv. 6Name:
FlailType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
15Effect:
Stronger if the user's HP is low.Level:
Lv. 10Name:
RolloutType:
rock
Damage Class:
Power:
30Accuracy:
90PP:
20Effect:
Attacks 5 turns with rising power.Level:
Lv. 15Name:
BulldozeType:
ground
Damage Class:
Power:
60Accuracy:
100PP:
20Effect:
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.Level:
Lv. 19Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Level:
Lv. 24Name:
SlamType:
normal
Damage Class:
Power:
80Accuracy:
75PP:
20Effect:
Slams the foe with a tail, vine, etc.Level:
Lv. 28Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.Level:
Lv. 33Name:
CharmType:
fairy
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Sharply lowers the foe's ATTACK.Level:
Lv. 37Name:
Last ResortType:
normal
Damage Class:
Power:
140Accuracy:
100PP:
5Effect:
This move can be used only after the user has used all the other moves it knows in the battle.Level:
Lv. 42Name:
Double-EdgeType:
normal
Damage Class:
Power:
120Accuracy:
100PP:
15Effect:
A tackle that also hurts the user.Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.Machine:
TM02Name:
CharmType:
fairy
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Sharply lowers the foe's ATTACK.Machine:
TM05Name:
Mud-SlapType:
ground
Damage Class:
Power:
20Accuracy:
100PP:
10Effect:
Reduces the foe's accuracy.Machine:
TM07Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM18Name:
ThiefType:
dark
Damage Class:
Power:
60Accuracy:
100PP:
25Effect:
An attack that may steal a held item.Machine:
TM20Name:
TrailblazeType:
grass
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.Machine:
TM25Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM28Name:
BulldozeType:
ground
Damage Class:
Power:
60Accuracy:
100PP:
20Effect:
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.Machine:
TM35Name:
Mud ShotType:
ground
Damage Class:
Power:
55Accuracy:
95PP:
15Effect:
Hurls mud at the foe and reduces SPEED.Machine:
TM36Name:
Rock TombType:
rock
Damage Class:
Power:
60Accuracy:
95PP:
15Effect:
Stops the foe from moving with rocks and cuts SPEED.Machine:
TM47Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TM49Name:
Sunny DayType:
fire
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts fire-type moves for 5 turns.Machine:
TM50Name:
Rain DanceType:
water
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts water-type moves for 5 turns.Machine:
TM51Name:
SandstormType:
rock
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Inflicts damage every turn.Machine:
TM55Name:
DigType:
ground
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
1st turn: Burrow 2nd turn: AttackMachine:
TM66Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TM70Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TM71Name:
Seed BombType:
grass
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The user slams a barrage of hard- shelled seeds down on the foe from above.Machine:
TM84Name:
Stomping TantrumType:
ground
Damage Class:
Power:
75Accuracy:
100PP:
10Effect:
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.Machine:
TM85Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM86Name:
Rock SlideType:
rock
Damage Class:
Power:
75Accuracy:
90PP:
10Effect:
An attack that may cause flinching.Machine:
TM99Name:
Iron HeadType:
steel
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The foe slams the target with its steel-hard head. It may also make the target flinch.Machine:
TM102Name:
Gunk ShotType:
poison
Damage Class:
Power:
120Accuracy:
80PP:
5Effect:
The user shoots filthy garbage at the foe to attack. It may also poison the target.Machine:
TM103Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TM116Name:
Stealth RockType:
rock
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.Machine:
TM117Name:
Hyper VoiceType:
normal
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
A loud attack that uses sound waves to injure.Machine:
TM121Name:
Heavy SlamType:
steel
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.Machine:
TM122Name:
EncoreType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
5Effect:
Makes the foe re peat 2-6 times.Machine:
TM127Name:
Play RoughType:
fairy
Damage Class:
Power:
90Accuracy:
90PP:
10Effect:
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.Machine:
TM130Name:
Helping HandType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Boosts the power of the recipient’s moves.Machine:
TM133Name:
Earth PowerType:
ground
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.Machine:
TM149Name:
EarthquakeType:
ground
Damage Class:
Power:
100Accuracy:
100PP:
10Effect:
Tough but useless vs. flying foes.Machine:
TM150Name:
Stone EdgeType:
rock
Damage Class:
Power:
100Accuracy:
80PP:
5Effect:
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.Machine:
TM171Name:
Tera BlastType:
normal
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.Moves: Egg Moves
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Name:
High HorsepowerType:
ground
Damage Class:
Power:
95Accuracy:
95PP:
10Effect:
The user fiercely attacks the target using its entire body.Name:
Head SmashType:
rock
Damage Class:
Power:
150Accuracy:
80PP:
5Effect:
The user delivers a life-endangering head butt at full power. The user also takes terrible damage.Name:
Ice ShardType:
ice
Damage Class:
Power:
40Accuracy:
100PP:
30Effect:
The user flash freezes chunks of ice and hurls them. This move always goes first.Name:
EndeavorType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
5Effect:
Gains power if the user’s HP is lower than the foe’s HP.Name:
Ancient PowerType:
rock
Damage Class:
Power:
60Accuracy:
100PP:
5Effect:
An attack that may raise all stats.Name:
SnoreType:
normal
Damage Class:
Power:
50Accuracy:
100PP:
15Effect:
An attack useable only while asleep.Name:
Focus EnergyType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
30Effect:
Raises the criti cal hit ratio.Name:
FissureType:
ground
Damage Class:
Power:
-Accuracy:
30PP:
5Effect:
A ground-type, one-hit KO attack.Name:
CounterType:
fighting
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Returns a physical blow double.Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Name:
Heavy SlamType:
steel
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.Name:
Play RoughType:
fairy
Damage Class:
Power:
90Accuracy:
90PP:
10Effect:
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.