#135
Jolteon
Jolteon
electric
Ability
Volt Absorb
If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.
Hidden Ability
Quick Feet
Boosts the Speed stat if the Pokémon has a status condition.
Species Data
Lightning Pokémon
Height: 0.8m
Weight: 24.5kg
Male: 87.5%
Female: 12.5%
Base Catch Rate: 17%
Base Happiness: 19%
Stats
HP
65
Attack
65
Defense
60
Speed
130
Sp Attack
110
Sp Defense
95
Damage taken from types
ground
200%
normal
100%
fighting
100%
poison
100%
rock
100%
bug
100%
ghost
100%
fire
100%
water
100%
grass
100%
psychic
100%
ice
100%
dragon
100%
dark
100%
fairy
100%
flying
50%
steel
50%
electric
50%
Evolutions

Water Stone

Thunder Stone

Fire Stone
Must have minimum 160 happiness points
Must be day time
Must have minimum 160 happiness points
Must be night time
Must be at Eterna Forest
in the Sinnoh Region
Must be at Pinwheel Forest
in the Unova Region
Must be at Route 20
in the Kalos Region
Must be at Petalburg Woods
in the Hoenn Region
Must be at Lush Jungle
in the Alola Region

Leaf Stone
Must be at Route 217
in the Sinnoh Region
Must be at Twist Mountain
in the Unova Region
Must be at Frost Cavern
in the Kalos Region
Must be at Shoal Cave
in the Hoenn Region
Must be at Mount Lanakila
in the Alola Region

Ice Stone
Must know Fairy attack
Must have minimum 2 affection) points
Must know Fairy attack
Must have minimum 160 happiness points
Compatible Pokémon
Egg Group:
Field
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 0
Name:
Thunder Shock
Type:
electric
Damage Class:
Power:
40
Accuracy:
100
PP:
30
Effect:
An attack that may cause paralysis.
Level:
Lv. 1
Name:
Double-Edge
Type:
normal
Damage Class:
Power:
120
Accuracy:
100
PP:
15
Effect:
A tackle that also hurts the user.
Level:
Lv. 1
Name:
Tackle
Type:
normal
Damage Class:
Power:
40
Accuracy:
100
PP:
35
Effect:
A full-body charge attack.
Level:
Lv. 1
Name:
Copycat
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Level:
Lv. 1
Name:
Covet
Type:
normal
Damage Class:
Power:
60
Accuracy:
100
PP:
25
Effect:
Cutely begs to obtain an item held by the foe.
Level:
Lv. 1
Name:
Tail Whip
Type:
normal
Damage Class:
Power:
-
Accuracy:
100
PP:
30
Effect:
Lowers the foe's DEFENSE.
Level:
Lv. 1
Name:
Growl
Type:
normal
Damage Class:
Power:
-
Accuracy:
100
PP:
40
Effect:
Reduces the foe's ATTACK.
Level:
Lv. 1
Name:
Bite
Type:
dark
Damage Class:
Power:
60
Accuracy:
100
PP:
25
Effect:
An attack that may cause flinching.
Level:
Lv. 1
Name:
Take Down
Type:
normal
Damage Class:
Power:
90
Accuracy:
85
PP:
20
Effect:
A tackle that also hurts the user.
Level:
Lv. 1
Name:
Charm
Type:
fairy
Damage Class:
Power:
-
Accuracy:
100
PP:
20
Effect:
Sharply lowers the foe's ATTACK.
Level:
Lv. 1
Name:
Swift
Type:
normal
Damage Class:
Power:
60
Accuracy:
-
PP:
20
Effect:
An attack that never misses.
Level:
Lv. 1
Name:
Helping Hand
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Boosts the power of the recipient’s moves.
Level:
Lv. 1
Name:
Baton Pass
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
40
Effect:
Switches while keeping effects.
Level:
Lv. 5
Name:
Sand Attack
Type:
ground
Damage Class:
Power:
-
Accuracy:
100
PP:
15
Effect:
Reduces accuracy by throwing sand.
Level:
Lv. 10
Name:
Quick Attack
Type:
normal
Damage Class:
Power:
40
Accuracy:
100
PP:
30
Effect:
Lets the user get in the first hit.
Level:
Lv. 15
Name:
Baby-Doll Eyes
Type:
fairy
Damage Class:
Power:
-
Accuracy:
100
PP:
30
Effect:
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
Level:
Lv. 20
Name:
Thunder Wave
Type:
electric
Damage Class:
Power:
-
Accuracy:
90
PP:
20
Effect:
A move that may cause paralysis.
Level:
Lv. 25
Name:
Double Kick
Type:
fighting
Damage Class:
Power:
30
Accuracy:
100
PP:
30
Effect:
A double kicking attack.
Level:
Lv. 30
Name:
Thunder Fang
Type:
electric
Damage Class:
Power:
65
Accuracy:
95
PP:
15
Effect:
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
Level:
Lv. 35
Name:
Pin Missile
Type:
bug
Damage Class:
Power:
25
Accuracy:
95
PP:
20
Effect:
Fires pins that strike 2-5 times.
Level:
Lv. 40
Name:
Discharge
Type:
electric
Damage Class:
Power:
80
Accuracy:
100
PP:
15
Effect:
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
Level:
Lv. 45
Name:
Agility
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
30
Effect:
Sharply increases the user's SPEED.
Level:
Lv. 50
Name:
Thunder
Type:
electric
Damage Class:
Power:
110
Accuracy:
70
PP:
10
Effect:
An attack that may cause paralysis.
Level:
Lv. 55
Name:
Last Resort
Type:
normal
Damage Class: