- PokéDex
- Pokémon
- Delibird
#225
Delibird
ice
flying
Abilities
Vital Spirit
The Pokémon is full of vitality, and that prevents it from falling asleep.
Hustle
Boosts the Pokémon’s Attack stat but lowers its accuracy.
Hidden Ability
Insomnia
The Pokémon’s insomnia prevents it from falling asleep.
Species Data
Delivery Pokémon
Height: 0.9m
Weight: 16kg
Male: 50%
Female: 50%
Base Catch Rate: 17%
Base Happiness: 19%
Stats
HP
45
Attack
55
Defense
45
Speed
75
Sp Attack
65
Sp Defense
45
Damage taken from types
rock
400%
steel
200%
fire
200%
electric
200%
normal
100%
fighting
100%
flying
100%
poison
100%
ghost
100%
water
100%
psychic
100%
ice
100%
dragon
100%
dark
100%
fairy
100%
bug
50%
grass
50%
ground
0%
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1Name:
PresentType:
normal
Damage Class:
Power:
-Accuracy:
90PP:
15Effect:
A bomb that may restore HP.Level:
Lv. 25Name:
Drill PeckType:
flying
Damage Class:
Power:
80Accuracy:
100PP:
20Effect:
A strong, spin ning-peck attack.Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.Machine:
TM04Name:
AgilityType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
30Effect:
Sharply increases the user's SPEED.Machine:
TM07Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM11Name:
Water PulseType:
water
Damage Class:
Power:
60Accuracy:
100PP:
20Effect:
Attacks with ultrasonic waves. May confuse the foeMachine:
TM14Name:
AcrobaticsType:
flying
Damage Class:
Power:
55Accuracy:
100PP:
15Effect:
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.Machine:
TM18Name:
ThiefType:
dark
Damage Class:
Power:
60Accuracy:
100PP:
25Effect:
An attack that may steal a held item.Machine:
TM20Name:
TrailblazeType:
grass
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.Machine:
TM22Name:
Chilling WaterType:
water
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.Machine:
TM25Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM27Name:
Aerial AceType:
flying
Damage Class:
Power:
60Accuracy:
-PP:
20Effect:
An extremely speedy and unavoidable attack.Machine:
TM32Name:
SwiftType:
normal
Damage Class:
Power:
60Accuracy:
-PP:
20Effect:
An attack that never misses.Machine:
TM34Name:
Icy WindType:
ice
Damage Class:
Power:
55Accuracy:
95PP:
15Effect:
An icy attack that lowers SPEED.Machine:
TM40Name:
Air CutterType:
flying
Damage Class:
Power:
60Accuracy:
95PP:
25Effect:
Hacks with razorlike wind. High critical-hit ratio.Machine:
TM43Name:
FlingType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user flings its held item at the foe to attack. Its power and effects depend on the item.Machine:
TM46Name:
AvalancheType:
ice
Damage Class:
Power:
60Accuracy:
100PP:
10Effect:
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.Machine:
TM47Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TM50Name:
Rain DanceType:
water
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts water-type moves for 5 turns.Machine:
TM52Name:
SnowscapeType:
ice
Damage Class:
Power:
0Accuracy:
101PP:
10Effect:
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.Machine:
TM58Name:
Brick BreakType:
fighting
Damage Class:
Power:
75Accuracy:
100PP:
15Effect:
Destroys barriers such as REFLECT and causes damage.Machine:
TM62Name:
Foul PlayType:
dark
Damage Class:
Power:
95Accuracy:
100PP:
15Effect:
The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage.Machine:
TM65Name:
Air SlashType:
flying
Damage Class:
Power:
75Accuracy:
95PP:
15Effect:
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.Machine:
TM66Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TM69Name:
Ice PunchType:
ice
Damage Class:
Power:
75Accuracy:
100PP:
15Effect:
An icy punch. May cause freezing.Machine:
TM70Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TM71Name:
Seed BombType:
grass
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The user slams a barrage of hard- shelled seeds down on the foe from above.Machine:
TM85Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM90Name:
SpikesType:
ground
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Hurts foes when they switch out.Machine:
TM97Name:
FlyType:
flying
Damage Class:
Power:
90Accuracy:
95PP:
15Effect:
1st turn: Fly 2nd turn: AttackMachine:
TM102Name:
Gunk ShotType:
poison
Damage Class:
Power:
120Accuracy:
80PP:
5Effect:
The user shoots filthy garbage at the foe to attack. It may also poison the target.Machine:
TM103Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TM106Name:
Drill RunType:
ground
Damage Class:
Power:
80Accuracy:
95PP:
10Effect:
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.Machine:
TM113Name:
TailwindType:
flying
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.Machine:
TM124Name:
Ice SpinnerType:
ice
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The user covers its feet in thin ice and twirls around, slamming into the target. This move’s spinning motion also destroys the terrain.Machine:
TM130Name:
Helping HandType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Boosts the power of the recipient’s moves.Machine:
TM132Name:
Baton PassType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
40Effect:
Switches while keeping effects.Machine:
TM134Name:
ReversalType:
fighting
Damage Class:
Power:
-Accuracy:
100PP:
15Effect:
Stronger if the user's HP is low.Machine:
TM135Name:
Ice BeamType:
ice
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
An attack that may freeze the foe.Machine:
TM143Name:
BlizzardType:
ice
Damage Class:
Power:
110Accuracy:
70PP:
5Effect:
An attack that may freeze the foe.Machine:
TM152Name:
Giga ImpactType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.Machine:
TM163Name:
Hyper BeamType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
1st turn: Attack 2nd turn: RestMachine:
TM164Name:
Brave BirdType:
flying
Damage Class:
Power:
120Accuracy:
100PP:
15Effect:
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.Machine:
TM171Name:
Tera BlastType:
normal
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.Moves: Egg Moves
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Name:
Aurora BeamType:
ice
Damage Class:
Power:
65Accuracy:
100PP:
20Effect:
An attack that may lower ATTACK.Name:
CounterType:
fighting
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Returns a physical blow double.Name:
Quick AttackType:
normal
Damage Class:
Power:
40Accuracy:
100PP:
30Effect:
Lets the user get in the first hit.Name:
SplashType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
40Effect:
Has no effect whatsoever.Name:
Destiny BondType:
ghost
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
The foe faints if the user does.Name:
Rapid SpinType:
normal
Damage Class:
Power:
50Accuracy:
100PP:
40Effect:
A high-speed spinning attack.Name:
Fake OutType:
normal
Damage Class:
Power:
40Accuracy:
100PP:
10Effect:
A 1st-turn, 1st-strike move that causes flinching.Name:
MementoType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user faints and lowers the foe’s abilities.Name:
Ice ShardType:
ice
Damage Class:
Power:
40Accuracy:
100PP:
30Effect:
The user flash freezes chunks of ice and hurls them. This move always goes first.Name:
Freeze-DryType:
ice
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.Name:
Aurora VeilType:
ice
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.