- PokéDex
- Pokémon
- Shinx
#403
Shinx
electric
Abilities
Rivalry
The Pokémon’s competitive spirit makes it deal more damage to Pokémon of the same gender, but less damage to Pokémon of the opposite gender.
Intimidate
When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
Hidden Ability
Guts
It’s so gutsy that having a status condition boosts the Pokémon’s Attack stat.
Species Data
Flash Pokémon
Height: 0.5m
Weight: 9.5kg
Male: 50%
Female: 50%
Base Catch Rate: 92%
Base Happiness: 19%
Stats
HP
45
Attack
65
Defense
34
Speed
45
Sp Attack
40
Sp Defense
34
Damage taken from types
ground
200%
normal
100%
fighting
100%
poison
100%
rock
100%
bug
100%
ghost
100%
fire
100%
water
100%
grass
100%
psychic
100%
ice
100%
dragon
100%
dark
100%
fairy
100%
flying
50%
steel
50%
electric
50%
Evolutions
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1Name:
LeerType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
30Effect:
Reduces the foe's DEFENSE.Level:
Lv. 1Name:
TackleType:
normal
Damage Class:
Power:
40Accuracy:
100PP:
35Effect:
A full-body charge attack.Level:
Lv. 4Name:
Thunder ShockType:
electric
Damage Class:
Power:
40Accuracy:
100PP:
30Effect:
An attack that may cause paralysis.Level:
Lv. 8Name:
ChargeType:
electric
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Charges power to boost the electric move used next.Level:
Lv. 12Name:
BiteType:
dark
Damage Class:
Power:
60Accuracy:
100PP:
25Effect:
An attack that may cause flinching.Level:
Lv. 16Name:
SparkType:
electric
Damage Class:
Power:
65Accuracy:
100PP:
20Effect:
An attack that may cause paralysis.Level:
Lv. 20Name:
RoarType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Scares wild foes to end battle.Level:
Lv. 24Name:
Volt SwitchType:
electric
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.Level:
Lv. 28Name:
Scary FaceType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Sharply reduces the foe's SPEED.Level:
Lv. 32Name:
Thunder WaveType:
electric
Damage Class:
Power:
-Accuracy:
90PP:
20Effect:
A move that may cause paralysis.Level:
Lv. 36Name:
CrunchType:
dark
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
An attack that may lower SPCL.DEF.Level:
Lv. 40Name:
DischargeType:
electric
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.Level:
Lv. 44Name:
SwaggerType:
normal
Damage Class:
Power:
-Accuracy:
85PP:
15Effect:
Causes confusion and raises ATTACK.Level:
Lv. 48Name:
Wild ChargeType:
electric
Damage Class:
Power:
90Accuracy:
100PP:
15Effect:
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.Machine:
TM03Name:
Fake TearsType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Feigns crying to sharply lower the foe’s SP. DEF.Machine:
TM06Name:
Scary FaceType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Sharply reduces the foe's SPEED.Machine:
TM07Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM08Name:
Fire FangType:
fire
Damage Class:
Power:
65Accuracy:
95PP:
15Effect:
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.Machine:
TM09Name:
Thunder FangType:
electric
Damage Class:
Power:
65Accuracy:
95PP:
15Effect:
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.Machine:
TM10Name:
Ice FangType:
ice
Damage Class:
Power:
65Accuracy:
95PP:
15Effect:
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.Machine:
TM17Name:
Confuse RayType:
ghost
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
A move that causes confusion.Machine:
TM18Name:
ThiefType:
dark
Damage Class:
Power:
60Accuracy:
100PP:
25Effect:
An attack that may steal a held item.Machine:
TM20Name:
TrailblazeType:
grass
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.Machine:
TM23Name:
Charge BeamType:
electric
Damage Class:
Power:
50Accuracy:
90PP:
10Effect:
The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.Machine:
TM25Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM30Name:
SnarlType:
dark
Damage Class:
Power:
55Accuracy:
95PP:
15Effect:
The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease.Machine:
TM32Name:
SwiftType:
normal
Damage Class:
Power:
60Accuracy:
-PP:
20Effect:
An attack that never misses.Machine:
TM47Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TM48Name:
Volt SwitchType:
electric
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.Machine:
TM49Name:
Sunny DayType:
fire
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts fire-type moves for 5 turns.Machine:
TM50Name:
Rain DanceType:
water
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts water-type moves for 5 turns.Machine:
TM63Name:
Psychic FangsType:
psychic
Damage Class:
Power:
85Accuracy:
100PP:
10Effect:
The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.Machine:
TM70Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TM72Name:
Electro BallType:
electric
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.Machine:
TM75Name:
Light ScreenType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
30Effect:
Ups SPCL.DEF with a wall of light.Machine:
TM82Name:
Thunder WaveType:
electric
Damage Class:
Power:
-Accuracy:
90PP:
20Effect:
A move that may cause paralysis.Machine:
TM85Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM96Name:
Eerie ImpulseType:
electric
Damage Class:
Power:
-Accuracy:
100PP:
15Effect:
The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.Machine:
TM103Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TM108Name:
CrunchType:
dark
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
An attack that may lower SPCL.DEF.Machine:
TM126Name:
ThunderboltType:
electric
Damage Class:
Power:
90Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TM127Name:
Play RoughType:
fairy
Damage Class:
Power:
90Accuracy:
90PP:
10Effect:
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.Machine:
TM130Name:
Helping HandType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Boosts the power of the recipient’s moves.Machine:
TM136Name:
Electric TerrainType:
electric
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep.Machine:
TM147Name:
Wild ChargeType:
electric
Damage Class:
Power:
90Accuracy:
100PP:
15Effect:
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.Machine:
TM166Name:
ThunderType:
electric
Damage Class:
Power:
110Accuracy:
70PP:
10Effect:
An attack that may cause paralysis.Machine:
TM171Name:
Tera BlastType:
normal
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.Moves: Egg Moves
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Name:
Baby-Doll EyesType:
fairy
Damage Class:
Power:
-Accuracy:
100PP:
30Effect:
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.Name:
Night SlashType:
dark
Damage Class:
Power:
70Accuracy:
100PP:
15Effect:
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.Name:
Shock WaveType:
electric
Damage Class:
Power:
60Accuracy:
-PP:
20Effect:
A fast and unavoidable electric attack.Name:
HowlType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
40Effect:
Howls to raise the spirit and boosts ATTACK.Name:
Quick AttackType:
normal
Damage Class:
Power:
40Accuracy:
100PP:
30Effect:
Lets the user get in the first hit.Name:
Double KickType:
fighting
Damage Class:
Power:
30Accuracy:
100PP:
30Effect:
A double kicking attack.Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.