#974
Cetoddle
Cetoddle
ice
Abilities
Thick Fat
The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
Snow Cloak
Boosts the Pokémon’s evasiveness in snow.
Hidden Ability
Sheer Force
Removes any additional effects from the Pokémon’s moves, but increases the moves’ power.
Species Data
Height: 1.2m
Weight: 45kg
Male: 50%
Female: 50%
Base Catch Rate: 58%
Base Happiness: 19%
Stats
HP
108
Attack
68
Defense
45
Speed
43
Sp Attack
30
Sp Defense
40
Damage taken from types
fighting
200%
rock
200%
steel
200%
fire
200%
normal
100%
flying
100%
poison
100%
ground
100%
bug
100%
ghost
100%
water
100%
grass
100%
electric
100%
psychic
100%
dragon
100%
dark
100%
fairy
100%
ice
50%
Evolutions
Compatible Pokémon
Egg Group:
Field
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1
Name:
Powder Snow
Type:
ice
Damage Class:
Power:
40
Accuracy:
100
PP:
25
Effect:
An attack that may cause freezing.
Level:
Lv. 1
Name:
Tackle
Type:
normal
Damage Class:
Power:
40
Accuracy:
100
PP:
35
Effect:
A full-body charge attack.
Level:
Lv. 6
Name:
Growl
Type:
normal
Damage Class:
Power:
-
Accuracy:
100
PP:
40
Effect:
Reduces the foe's ATTACK.
Level:
Lv. 9
Name:
Echoed Voice
Type:
normal
Damage Class:
Power:
40
Accuracy:
100
PP:
15
Effect:
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
Level:
Lv. 12
Name:
Ice Shard
Type:
ice
Damage Class:
Power:
40
Accuracy:
100
PP:
30
Effect:
The user flash freezes chunks of ice and hurls them. This move always goes first.
Level:
Lv. 15
Name:
Rest
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Sleep for 2 turns to fully recover.
Level:
Lv. 19
Name:
Take Down
Type:
normal
Damage Class:
Power:
90
Accuracy:
85
PP:
20
Effect:
A tackle that also hurts the user.
Level:
Lv. 25
Name:
Flail
Type:
normal
Damage Class:
Power:
-
Accuracy:
100
PP:
15
Effect:
Stronger if the user's HP is low.
Level:
Lv. 27
Name:
Avalanche
Type:
ice
Damage Class:
Power:
60
Accuracy:
100
PP:
10
Effect:
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
Level:
Lv. 31
Name:
Bounce
Type:
flying
Damage Class:
Power:
85
Accuracy:
85
PP:
5
Effect:
Bounces up, then down the next turn. May paralyze.
Level:
Lv. 36
Name:
Body Slam
Type:
normal
Damage Class:
Power:
85
Accuracy:
100
PP:
15
Effect:
An attack that may cause paralysis.
Level:
Lv. 40
Name:
Amnesia
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Sharply raises the user's SPCL.DEF.
Level:
Lv. 44
Name:
Ice Spinner
Type:
ice
Damage Class:
Power:
80
Accuracy:
100
PP:
15
Effect:
The user covers its feet in thin ice and twirls around, slamming into the target. This move’s spinning motion also destroys the terrain.
Level:
Lv. 49
Name:
Double-Edge
Type:
normal
Damage Class:
Power:
120
Accuracy:
100
PP:
15
Effect:
A tackle that also hurts the user.
Level:
Lv. 53
Name:
Blizzard
Type:
ice
Damage Class:
Power:
110
Accuracy:
70
PP:
5
Effect:
An attack that may freeze the foe.
Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01
Name:
Take Down
Type:
normal
Damage Class:
Power:
90
Accuracy:
85
PP:
20
Effect:
A tackle that also hurts the user.
Machine:
TM02
Name:
Charm
Type:
fairy
Damage Class:
Power:
-
Accuracy:
100
PP:
20
Effect:
Sharply lowers the foe's ATTACK.
Machine:
TM07
Name:
Protect
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Foils attack that turn. It may fail.
Machine:
TM10
Name:
Ice Fang
Type:
ice
Damage Class:
Power:
65
Accuracy:
95
PP:
15
Effect:
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
Machine:
TM11
Name:
Water Pulse
Type:
water
Damage Class:
Power:
60
Accuracy:
100
PP:
20
Effect:
Attacks with ultrasonic waves. May confuse the foe
Machine:
TM22
Name:
Chilling Water
Type:
water
Damage Class:
Power:
50
Accuracy:
100
PP:
20
Effect:
The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.
Machine:
TM25
Name:
Facade
Type:
normal
Damage Class:
Power:
70
Accuracy:
100
PP:
20
Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.
Machine:
TM28
Name:
Bulldoze
Type:
ground
Damage Class:
Power:
60
Accuracy:
100
PP:
20
Effect:
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.
Machine:
TM34
Name:
Icy Wind
Type:
ice
Damage Class:
Power:
55
Accuracy:
95
PP:
15
Effect:
An icy attack that lowers SPEED.
Machine:
TM46
Name:
Avalanche
Type:
ice
Damage Class:
Power:
60
Accuracy:
100
PP:
10
Effect:
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
Machine:
TM47
Name:
Endure
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Always leaves at least 1HP.
Machine:
TM50
Name:
Rain Dance
Type:
water
Damage Class:
Power:
-
Accuracy:
-
PP:
5
Effect:
Boosts water-type moves for 5 turns.
Machine:
TM52
Name:
Snowscape
Type:
ice
Damage Class:
Power:
0
Accuracy:
101
PP:
10
Effect:
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
Machine:
TM66
Name:
Body Slam
Type:
normal
Damage Class:
Power:
85
Accuracy:
100
PP:
15
Effect:
An attack that may cause paralysis.
Machine:
TM70
Name:
Sleep Talk
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Randomly attacks while asleep.
Machine:
TM84
Name:
Stomping Tantrum
Type:
ground
Damage Class:
Power:
75
Accuracy:
100
PP:
10
Effect:
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
Machine:
TM85
Name:
Rest
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Sleep for 2 turns to fully recover.
Machine:
TM89
Name:
Body Press
Type:
fighting
Damage Class:
Power:
80
Accuracy:
100
PP:
10
Effect:
The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.
Machine:
TM103
Name:
Substitute
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Makes a decoy with 1/4 user's max HP.
Machine:
TM110
Name:
Liquidation
Type:
water
Damage Class:
Power:
85
Accuracy:
100
PP:
10
Effect:
The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
Machine:
TM117
Name:
Hyper Voice
Type:
normal
Damage Class:
Power:
90
Accuracy:
100
PP:
10
Effect:
A loud attack that uses sound waves to injure.
Machine:
TM121
Name:
Heavy Slam
Type:
steel
Damage Class:
Power:
-
Accuracy:
100
PP:
10
Effect:
The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.
Machine:
TM124
Name:
Ice Spinner
Type:
ice
Damage Class:
Power:
80
Accuracy:
100
PP:
15
Effect:
The user covers its feet in thin ice and twirls around, slamming into the target. This move’s spinning motion also destroys the terrain.
Machine:
TM127
Name:
Play Rough
Type:
fairy
Damage Class:
Power:
90
Accuracy:
90
PP:
10
Effect:
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
Machine:
TM128
Name:
Amnesia
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Sharply raises the user's SPCL.DEF.
Machine:
TM130
Name:
Helping Hand
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Boosts the power of the recipient’s moves.
Machine:
TM135
Name:
Ice Beam
Type:
ice
Damage Class:
Power:
90
Accuracy:
100
PP:
10
Effect:
An attack that may freeze the foe.
Machine:
TM143
Name:
Blizzard
Type:
ice
Damage Class:
Power:
110
Accuracy:
70
PP:
5
Effect:
An attack that may freeze the foe.
Machine:
TM149
Name:
Earthquake
Type:
ground
Damage Class:
Power:
100
Accuracy:
100
PP:
10
Effect:
Tough but useless vs. flying foes.
Machine:
TM163
Name:
Hyper Beam
Type:
normal
Damage Class:
Power:
150
Accuracy:
90
PP:
5
Effect:
1st turn: Attack 2nd turn: Rest
Machine:
TM171
Name:
Tera Blast
Type:
normal
Damage Class:
Power:
80
Accuracy:
100
PP:
10
Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.
Moves: Egg Moves
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Name:
Icicle Crash
Type:
ice
Damage Class:
Power:
85
Accuracy:
90
PP:
10
Effect:
The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch.
Name:
Entrainment
Type:
normal
Damage Class:
Power:
-
Accuracy:
100
PP:
15
Effect:
The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.
Name:
Yawn
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Lulls the foe into yawning, then sleeping next turn.
Name:
Superpower
Type:
fighting
Damage Class:
Power:
120
Accuracy:
100
PP:
5
Effect:
Boosts strength sharply, but lowers abilities.
Name:
Belly Drum
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Reduces own HP to maximize ATTACK.