- PokéDex
- Pokémon
- Torkoal
#324
Torkoal
fire
Abilities
White Smoke
The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.
Drought
Turns the sunlight harsh when the Pokémon enters a battle.
Hidden Ability
Shell Armor
A hard shell protects the Pokémon from critical hits.
Species Data
Coal Pokémon
Height: 0.5m
Weight: 80.4kg
Male: 50%
Female: 50%
Base Catch Rate: 35%
Base Happiness: 19%
Stats
HP
70
Attack
85
Defense
140
Speed
20
Sp Attack
85
Sp Defense
70
Damage taken from types
ground
200%
rock
200%
water
200%
normal
100%
fighting
100%
flying
100%
poison
100%
ghost
100%
electric
100%
psychic
100%
dragon
100%
dark
100%
bug
50%
steel
50%
fire
50%
grass
50%
ice
50%
fairy
50%
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1Name:
EmberType:
fire
Damage Class:
Power:
40Accuracy:
100PP:
25Effect:
An attack that may inflict a burn.Level:
Lv. 1Name:
SmogType:
poison
Damage Class:
Power:
30Accuracy:
70PP:
20Effect:
An attack that may poison the foe.Level:
Lv. 4Name:
WithdrawType:
water
Damage Class:
Power:
-Accuracy:
-PP:
40Effect:
Heightens the user's DEFENSE.Level:
Lv. 8Name:
Rapid SpinType:
normal
Damage Class:
Power:
50Accuracy:
100PP:
40Effect:
A high-speed spinning attack.Level:
Lv. 12Name:
SmokescreenType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Lowers the foe's accuracy.Level:
Lv. 16Name:
Clear SmogType:
poison
Damage Class:
Power:
50Accuracy:
-PP:
15Effect:
The user attacks by throwing a clump of special mud. All status changes are returned to normal.Level:
Lv. 20Name:
Flame WheelType:
fire
Damage Class:
Power:
60Accuracy:
100PP:
25Effect:
An attack that may cause a burn.Level:
Lv. 24Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Level:
Lv. 28Name:
Lava PlumeType:
fire
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns.Level:
Lv. 32Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Level:
Lv. 36Name:
Iron DefenseType:
steel
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
Hardens the body’s surface to sharply raise DEFENSE.Level:
Lv. 40Name:
FlamethrowerType:
fire
Damage Class:
Power:
90Accuracy:
100PP:
15Effect:
An attack that may inflict a burn.Level:
Lv. 44Name:
CurseType:
ghost
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Works differently for ghost-types.Level:
Lv. 48Name:
Heat WaveType:
fire
Damage Class:
Power:
95Accuracy:
90PP:
10Effect:
Exhales a hot breath on the foe. May inflict a burn.Level:
Lv. 52Name:
AmnesiaType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Sharply raises the user's SPCL.DEF.Level:
Lv. 56Name:
InfernoType:
fire
Damage Class:
Power:
100Accuracy:
50PP:
5Effect:
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.Level:
Lv. 60Name:
Shell SmashType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats.Level:
Lv. 64Name:
EruptionType:
fire
Damage Class:
Power:
150Accuracy:
100PP:
5Effect:
The higher the user’s HP, the more damage caused.Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.Machine:
TM07Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM24Name:
Fire SpinType:
fire
Damage Class:
Power:
35Accuracy:
85PP:
15Effect:
Traps foe in fire for 2-5 turns.Machine:
TM25Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM28Name:
BulldozeType:
ground
Damage Class:
Power:
60Accuracy:
100PP:
20Effect:
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.Machine:
TM36Name:
Rock TombType:
rock
Damage Class:
Power:
60Accuracy:
95PP:
15Effect:
Stops the foe from moving with rocks and cuts SPEED.Machine:
TM38Name:
Flame ChargeType:
fire
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.Machine:
TM47Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TM49Name:
Sunny DayType:
fire
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts fire-type moves for 5 turns.Machine:
TM51Name:
SandstormType:
rock
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Inflicts damage every turn.Machine:
TM59Name:
Zen HeadbuttType:
psychic
Damage Class:
Power:
80Accuracy:
90PP:
15Effect:
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.Machine:
TM66Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TM70Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TM84Name:
Stomping TantrumType:
ground
Damage Class:
Power:
75Accuracy:
100PP:
10Effect:
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.Machine:
TM85Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM86Name:
Rock SlideType:
rock
Damage Class:
Power:
75Accuracy:
90PP:
10Effect:
An attack that may cause flinching.Machine:
TM89Name:
Body PressType:
fighting
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.Machine:
TM103Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TM104Name:
Iron DefenseType:
steel
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
Hardens the body’s surface to sharply raise DEFENSE.Machine:
TM107Name:
Will-O-WispType:
fire
Damage Class:
Power:
-Accuracy:
85PP:
15Effect:
Inflicts a burn on the foe with intense fire.Machine:
TM116Name:
Stealth RockType:
rock
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.Machine:
TM118Name:
Heat WaveType:
fire
Damage Class:
Power:
95Accuracy:
90PP:
10Effect:
Exhales a hot breath on the foe. May inflict a burn.Machine:
TM121Name:
Heavy SlamType:
steel
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.Machine:
TM125Name:
FlamethrowerType:
fire
Damage Class:
Power:
90Accuracy:
100PP:
15Effect:
An attack that may inflict a burn.Machine:
TM128Name:
AmnesiaType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Sharply raises the user's SPCL.DEF.Machine:
TM130Name:
Helping HandType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Boosts the power of the recipient’s moves.Machine:
TM133Name:
Earth PowerType:
ground
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.Machine:
TM141Name:
Fire BlastType:
fire
Damage Class:
Power:
110Accuracy:
85PP:
5Effect:
An attack that may cause a burn.Machine:
TM148Name:
Sludge BombType:
poison
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
An attack that may poison the foe.Machine:
TM149Name:
EarthquakeType:
ground
Damage Class:
Power:
100Accuracy:
100PP:
10Effect:
Tough but useless vs. flying foes.Machine:
TM150Name:
Stone EdgeType:
rock
Damage Class:
Power:
100Accuracy:
80PP:
5Effect:
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.Machine:
TM152Name:
Giga ImpactType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.Machine:
TM157Name:
OverheatType:
fire
Damage Class:
Power:
130Accuracy:
90PP:
5Effect:
Allows a full-power attack, but sharply lowers SP. ATK.Machine:
TM163Name:
Hyper BeamType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
1st turn: Attack 2nd turn: RestMachine:
TM165Name:
Flare BlitzType:
fire
Damage Class:
Power:
120Accuracy:
100PP:
15Effect:
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.Machine:
TM168Name:
Solar BeamType:
grass
Damage Class:
Power:
120Accuracy:
100PP:
10Effect:
1st turn: Prepare 2nd turn: AttackMachine:
TM171Name:
Tera BlastType:
normal
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.Moves: Egg Moves
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Name:
Ancient PowerType:
rock
Damage Class:
Power:
60Accuracy:
100PP:
5Effect:
An attack that may raise all stats.Name:
FlailType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
15Effect:
Stronger if the user's HP is low.Name:
FissureType:
ground
Damage Class:
Power:
-Accuracy:
30PP:
5Effect:
A ground-type, one-hit KO attack.Name:
YawnType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Lulls the foe into yawning, then sleeping next turn.