#656
Froakie
Froakie
water
Ability
Torrent
Powers up Water-type moves when the Pokémon’s HP is low.
Hidden Ability
Protean
Changes the Pokémon’s type to the type of the move it’s about to use. This works only once each time the Pokémon enters battle.
Species Data
Bubble Frog Pokémon
Height: 0.3m
Weight: 7kg
Male: 87.5%
Female: 12.5%
Base Catch Rate: 17%
Base Happiness: 19%
Stats
HP
41
Attack
56
Defense
40
Speed
71
Sp Attack
62
Sp Defense
44
Damage taken from types
grass
200%
electric
200%
normal
100%
fighting
100%
flying
100%
poison
100%
ground
100%
rock
100%
bug
100%
ghost
100%
psychic
100%
dragon
100%
dark
100%
fairy
100%
steel
50%
fire
50%
water
50%
ice
50%
Compatible Pokémon
Egg Group:
Water 1
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1
Name:
Pound
Type:
normal
Damage Class:
Power:
40
Accuracy:
100
PP:
35
Effect:
Pounds with fore­ legs or tail.
Level:
Lv. 1
Name:
Growl
Type:
normal
Damage Class:
Power:
-
Accuracy:
100
PP:
40
Effect:
Reduces the foe's ATTACK.
Level:
Lv. 5
Name:
Water Gun
Type:
water
Damage Class:
Power:
40
Accuracy:
100
PP:
25
Effect:
Squirts water to attack.
Level:
Lv. 8
Name:
Quick Attack
Type:
normal
Damage Class:
Power:
40
Accuracy:
100
PP:
30
Effect:
Lets the user get in the first hit.
Level:
Lv. 10
Name:
Lick
Type:
ghost
Damage Class:
Power:
30
Accuracy:
100
PP:
30
Effect:
An attack that may cause paralysis.
Level:
Lv. 14
Name:
Water Pulse
Type:
water
Damage Class:
Power:
60
Accuracy:
100
PP:
20
Effect:
Attacks with ultrasonic waves. May confuse the foe
Level:
Lv. 18
Name:
Smokescreen
Type:
normal
Damage Class:
Power:
-
Accuracy:
100
PP:
20
Effect:
Lowers the foe's accuracy.
Level:
Lv. 21
Name:
Round
Type:
normal
Damage Class:
Power:
60
Accuracy:
100
PP:
15
Effect:
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Level:
Lv. 25
Name:
Fling
Type:
dark
Damage Class:
Power:
-
Accuracy:
100
PP:
10
Effect:
The user flings its held item at the foe to attack. Its power and effects depend on the item.
Level:
Lv. 29
Name:
Smack Down
Type:
rock
Damage Class:
Power:
50
Accuracy:
100
PP:
15
Effect:
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
Level:
Lv. 35
Name:
Substitute
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Makes a decoy with 1/4 user's max HP.
Level:
Lv. 39
Name:
Bounce
Type:
flying
Damage Class:
Power:
85
Accuracy:
85
PP:
5
Effect:
Bounces up, then down the next turn. May paralyze.
Level:
Lv. 43
Name:
Double Team
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
15
Effect:
Heightens evasive­ ness.
Level:
Lv. 48
Name:
Hydro Pump
Type:
water
Damage Class:
Power:
110
Accuracy:
80
PP:
5
Effect:
A powerful water- type attack.
Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01
Name:
Take Down
Type:
normal
Damage Class:
Power:
90
Accuracy:
85
PP:
20
Effect:
A tackle that also hurts the user.
Machine:
TM05
Name:
Mud-Slap
Type:
ground
Damage Class:
Power:
20
Accuracy:
100
PP:
10
Effect:
Reduces the foe's accuracy.
Machine:
TM07
Name:
Protect
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Foils attack that turn. It may fail.
Machine:
TM11
Name:
Water Pulse
Type:
water
Damage Class:
Power:
60
Accuracy:
100
PP:
20
Effect:
Attacks with ultrasonic waves. May confuse the foe
Machine:
TM14
Name:
Acrobatics
Type:
flying
Damage Class:
Power:
55
Accuracy:
100
PP:
15
Effect:
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Machine:
TM18
Name:
Thief
Type:
dark
Damage Class:
Power:
60
Accuracy:
100
PP:
25
Effect:
An attack that may steal a held item.
Machine:
TM20
Name:
Trailblaze
Type:
grass
Damage Class:
Power:
50
Accuracy:
100
PP:
20
Effect:
The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
Machine:
TM22
Name:
Chilling Water
Type:
water
Damage Class:
Power:
50
Accuracy:
100
PP:
20
Effect:
The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.
Machine:
TM25
Name:
Facade
Type:
normal
Damage Class:
Power:
70
Accuracy:
100
PP:
20
Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.
Machine:
TM27
Name:
Aerial Ace
Type:
flying
Damage Class:
Power:
60
Accuracy:
-
PP:
20
Effect:
An extremely speedy and unavoidable attack.
Machine:
TM32
Name:
Swift
Type:
normal
Damage Class:
Power:
60
Accuracy:
-
PP:
20
Effect:
An attack that never misses.
Machine:
TM34
Name:
Icy Wind
Type:
ice
Damage Class:
Power:
55
Accuracy:
95
PP:
15
Effect:
An icy attack that lowers SPEED.
Machine:
TM35
Name:
Mud Shot
Type:
ground
Damage Class:
Power:
55
Accuracy:
95
PP:
15
Effect:
Hurls mud at the foe and reduces SPEED.
Machine:
TM36
Name:
Rock Tomb
Type:
rock
Damage Class:
Power:
60
Accuracy:
95
PP:
15
Effect:
Stops the foe from moving with rocks and cuts SPEED.
Machine:
TM43
Name:
Fling
Type:
dark
Damage Class:
Power:
-
Accuracy:
100
PP:
10
Effect:
The user flings its held item at the foe to attack. Its power and effects depend on the item.
Machine:
TM47
Name:
Endure
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Always leaves at least 1HP.
Machine:
TM50
Name:
Rain Dance
Type:
water
Damage Class:
Power:
-
Accuracy:
-
PP:
5
Effect:
Boosts water-type moves for 5 turns.
Machine:
TM52
Name:
Snowscape
Type:
ice
Damage Class:
Power:
0
Accuracy:
101
PP:
10
Effect:
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
Machine:
TM55
Name:
Dig
Type:
ground
Damage Class:
Power:
80
Accuracy:
100
PP:
10
Effect:
1st turn: Burrow 2nd turn: Attack
Machine:
TM57
Name:
False Swipe
Type:
normal
Damage Class:
Power:
40
Accuracy:
100
PP:
40
Effect:
Leaves the foe with at least 1HP.
Machine:
TM60
Name:
U-turn
Type:
bug
Damage Class:
Power:
70
Accuracy:
100
PP:
20
Effect:
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Machine:
TM70
Name:
Sleep Talk
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Randomly attacks while asleep.
Machine:
TM77
Name:
Waterfall
Type:
water
Damage Class:
Power:
80
Accuracy:
100
PP:
15
Effect:
An aquatic charge attack.
Machine:
TM81
Name:
Grass Knot
Type:
grass
Damage Class:
Power:
-
Accuracy:
100
PP:
20
Effect:
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
Machine:
TM85
Name:
Rest
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Sleep for 2 turns to fully recover.
Machine:
TM86
Name:
Rock Slide
Type:
rock
Damage Class:
Power:
75
Accuracy:
90
PP:
10
Effect:
An attack that may cause flinching.
Machine:
TM87
Name:
Taunt
Type:
dark
Damage Class:
Power:
-
Accuracy:
100
PP:
20
Effect:
Taunts the foe into only using attack moves.
Machine:
TM90
Name:
Spikes
Type:
ground
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Hurts foes when they switch out.
Machine:
TM91
Name:
Toxic Spikes
Type:
poison
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle.
Machine:
TM103
Name:
Substitute
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Makes a decoy with 1/4 user's max HP.
Machine:
TM110
Name:
Liquidation
Type:
water
Damage Class:
Power:
85
Accuracy:
100
PP:
10
Effect:
The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
Machine:
TM123
Name:
Surf
Type:
water
Damage Class:
Power:
90
Accuracy:
100
PP:
15
Effect:
A strong water- type attack.
Machine:
TM130
Name:
Helping Hand
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Boosts the power of the recipient’s moves.
Machine:
TM135
Name:
Ice Beam
Type:
ice
Damage Class:
Power:
90
Accuracy:
100
PP:
10
Effect:
An attack that may freeze the foe.
Machine:
TM142
Name:
Hydro Pump
Type:
water
Damage Class:
Power:
110
Accuracy:
80
PP:
5
Effect:
A powerful water- type attack.
Machine:
TM143
Name:
Blizzard
Type:
ice
Damage Class:
Power:
110
Accuracy:
70
PP:
5
Effect:
An attack that may freeze the foe.
Machine:
TM145
Name:
Water Pledge
Type:
water
Damage Class:
Power:
80
Accuracy:
100
PP:
10
Effect:
A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.
Machine:
TM171
Name:
Tera Blast
Type:
normal
Damage Class:
Power:
80
Accuracy:
100
PP:
10
Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.
Moves: Egg Moves
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Name:
Retaliate
Type:
normal
Damage Class:
Power:
70
Accuracy:
100
PP:
5
Effect:
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.
Name:
Switcheroo
Type:
dark
Damage Class:
Power:
-
Accuracy:
100
PP:
10
Effect:
The user trades held items with the foe faster than the eye can follow.
Name:
Counter
Type:
fighting
Damage Class:
Power:
-
Accuracy:
100
PP:
20
Effect:
Returns a physical blow double.
Name:
Spikes
Type:
ground
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Hurts foes when they switch out.
Name:
Toxic Spikes
Type:
poison
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle.