#147
Dratini
Dratini
dragon
Ability
Shed Skin
The Pokémon may cure its own status conditions by shedding its skin.
Hidden Ability
Marvel Scale
The Pokémon’s marvelous scales boost its Defense stat if it has a status condition.
Species Data
Dragon Pokémon
Height: 1.8m
Weight: 3.3kg
Male: 50%
Female: 50%
Base Catch Rate: 17%
Base Happiness: 13%
Stats
HP
41
Attack
64
Defense
45
Speed
50
Sp Attack
50
Sp Defense
50
Damage taken from types
ice
200%
dragon
200%
fairy
200%
normal
100%
fighting
100%
flying
100%
poison
100%
ground
100%
rock
100%
bug
100%
ghost
100%
steel
100%
psychic
100%
dark
100%
fire
50%
water
50%
grass
50%
electric
50%
Compatible Pokémon
Egg Groups:
Water 1
Dragon
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1
Name:
Leer
Type:
normal
Damage Class:
Power:
-
Accuracy:
100
PP:
30
Effect:
Reduces the foe's DEFENSE.
Level:
Lv. 1
Name:
Wrap
Type:
normal
Damage Class:
Power:
15
Accuracy:
90
PP:
20
Effect:
Squeezes the foe for 2-5 turns.
Level:
Lv. 5
Name:
Twister
Type:
dragon
Damage Class:
Power:
40
Accuracy:
100
PP:
20
Effect:
Whips up a tornado to attack.
Level:
Lv. 10
Name:
Thunder Wave
Type:
electric
Damage Class:
Power:
-
Accuracy:
90
PP:
20
Effect:
A move that may cause paralysis.
Level:
Lv. 15
Name:
Dragon Tail
Type:
dragon
Damage Class:
Power:
60
Accuracy:
90
PP:
10
Effect:
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
Level:
Lv. 20
Name:
Agility
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
30
Effect:
Sharply increases the user's SPEED.
Level:
Lv. 25
Name:
Slam
Type:
normal
Damage Class:
Power:
80
Accuracy:
75
PP:
20
Effect:
Slams the foe with a tail, vine, etc.
Level:
Lv. 31
Name:
Aqua Tail
Type:
water
Damage Class:
Power:
90
Accuracy:
90
PP:
10
Effect:
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Level:
Lv. 35
Name:
Dragon Rush
Type:
dragon
Damage Class:
Power:
100
Accuracy:
75
PP:
10
Effect:
The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
Level:
Lv. 40
Name:
Safeguard
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
25
Effect:
Prevents all status problems.
Level:
Lv. 45
Name:
Rain Dance
Type:
water
Damage Class:
Power:
-
Accuracy:
-
PP:
5
Effect:
Boosts water-type moves for 5 turns.
Level:
Lv. 50
Name:
Dragon Dance
Type:
dragon
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
A mystical dance that ups ATTACK and SPEED.
Level:
Lv. 55
Name:
Outrage
Type:
dragon
Damage Class:
Power:
120
Accuracy:
100
PP:
10
Effect:
Works 2-3 turns and confuses user.
Level:
Lv. 60
Name:
Hyper Beam
Type:
normal
Damage Class:
Power:
150
Accuracy:
90
PP:
5
Effect:
1st turn: Attack 2nd turn: Rest
Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01
Name:
Take Down
Type:
normal
Damage Class:
Power:
90
Accuracy:
85
PP:
20
Effect:
A tackle that also hurts the user.
Machine:
TM04
Name:
Agility
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
30
Effect:
Sharply increases the user's SPEED.
Machine:
TM07
Name:
Protect
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Foils attack that turn. It may fail.
Machine:
TM11
Name:
Water Pulse
Type:
water
Damage Class:
Power:
60
Accuracy:
100
PP:
20
Effect:
Attacks with ultrasonic waves. May confuse the foe
Machine:
TM22
Name:
Chilling Water
Type:
water
Damage Class:
Power:
50
Accuracy:
100
PP:
20
Effect:
The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.
Machine:
TM24
Name:
Fire Spin
Type:
fire
Damage Class:
Power:
35
Accuracy:
85
PP:
15
Effect:
Traps foe in fire for 2-5 turns.
Machine:
TM25
Name:
Facade
Type:
normal
Damage Class:
Power:
70
Accuracy:
100
PP:
20
Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.
Machine:
TM32
Name:
Swift
Type:
normal
Damage Class:
Power:
60
Accuracy:
-
PP:
20
Effect:
An attack that never misses.
Machine:
TM34
Name:
Icy Wind
Type:
ice
Damage Class:
Power:
55
Accuracy:
95
PP:
15
Effect:
An icy attack that lowers SPEED.
Machine:
TM44
Name:
Dragon Tail
Type:
dragon
Damage Class:
Power:
60
Accuracy:
90
PP:
10
Effect:
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
Machine:
TM47
Name:
Endure
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Always leaves at least 1HP.
Machine:
TM49
Name:
Sunny Day
Type:
fire
Damage Class:
Power:
-
Accuracy:
-
PP:
5
Effect:
Boosts fire-type moves for 5 turns.
Machine:
TM50
Name:
Rain Dance
Type:
water
Damage Class:
Power:
-
Accuracy:
-
PP:
5
Effect:
Boosts water-type moves for 5 turns.
Machine:
TM66
Name:
Body Slam
Type:
normal
Damage Class:
Power:
85
Accuracy:
100
PP:
15
Effect:
An attack that may cause paralysis.
Machine:
TM70
Name:
Sleep Talk
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Randomly attacks while asleep.
Machine:
TM75
Name:
Light Screen
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
30
Effect:
Ups SPCL.DEF with a wall of light.
Machine:
TM77
Name:
Waterfall
Type:
water
Damage Class:
Power:
80
Accuracy:
100
PP:
15
Effect:
An aquatic charge attack.
Machine:
TM82
Name:
Thunder Wave
Type:
electric
Damage Class:
Power:
-
Accuracy:
90
PP:
20
Effect:
A move that may cause paralysis.
Machine:
TM85
Name:
Rest
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Sleep for 2 turns to fully recover.
Machine:
TM99
Name:
Iron Head
Type:
steel
Damage Class:
Power:
80
Accuracy:
100
PP:
15
Effect:
The foe slams the target with its steel-hard head. It may also make the target flinch.
Machine:
TM100
Name:
Dragon Dance
Type:
dragon
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
A mystical dance that ups ATTACK and SPEED.
Machine:
TM103
Name:
Substitute
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Makes a decoy with 1/4 user's max HP.
Machine:
TM115
Name:
Dragon Pulse
Type:
dragon
Damage Class:
Power:
85
Accuracy:
100
PP:
10
Effect:
The foe is attacked with a shock wave generated by the user’s gaping mouth.
Machine:
TM123
Name:
Surf
Type:
water
Damage Class:
Power:
90
Accuracy:
100
PP:
15
Effect:
A strong water- type attack.
Machine:
TM125
Name:
Flamethrower
Type:
fire
Damage Class:
Power:
90
Accuracy:
100
PP:
15
Effect:
An attack that may inflict a burn.
Machine:
TM126
Name:
Thunderbolt
Type:
electric
Damage Class:
Power:
90
Accuracy:
100
PP:
15
Effect:
An attack that may cause paralysis.
Machine:
TM130
Name:
Helping Hand
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Boosts the power of the recipient’s moves.
Machine:
TM135
Name:
Ice Beam
Type:
ice
Damage Class:
Power:
90
Accuracy:
100
PP:
10
Effect:
An attack that may freeze the foe.
Machine:
TM141
Name:
Fire Blast
Type:
fire
Damage Class:
Power:
110
Accuracy:
85
PP:
5
Effect:
An attack that may cause a burn.
Machine:
TM142
Name:
Hydro Pump
Type:
water
Damage Class:
Power:
110
Accuracy:
80
PP:
5
Effect:
A powerful water- type attack.
Machine:
TM143
Name:
Blizzard
Type:
ice
Damage Class:
Power:
110
Accuracy:
70
PP:
5
Effect:
An attack that may freeze the foe.
Machine:
TM152
Name:
Giga Impact
Type:
normal
Damage Class:
Power:
150
Accuracy:
90
PP:
5
Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.
Machine:
TM156
Name:
Outrage
Type:
dragon
Damage Class:
Power:
120
Accuracy:
100
PP:
10
Effect:
Works 2-3 turns and confuses user.
Machine:
TM163
Name:
Hyper Beam
Type:
normal
Damage Class:
Power:
150
Accuracy:
90
PP:
5
Effect:
1st turn: Attack 2nd turn: Rest
Machine:
TM166
Name:
Thunder
Type:
electric
Damage Class:
Power:
110
Accuracy:
70
PP:
10
Effect:
An attack that may cause paralysis.
Machine:
TM169
Name:
Draco Meteor
Type:
dragon
Damage Class:
Power:
130
Accuracy:
90
PP:
5
Effect:
Comets are summoned down from the sky. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
Machine:
TM171
Name:
Tera Blast
Type:
normal
Damage Class:
Power:
80
Accuracy:
100
PP:
10
Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.
Moves: Egg Moves
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Name:
Aqua Jet
Type:
water
Damage Class:
Power:
40
Accuracy:
100
PP:
20
Effect:
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Name:
Extreme Speed
Type:
normal
Damage Class:
Power:
80
Accuracy:
100
PP:
5
Effect:
A powerful first- strike move.
Name:
Dragon Breath
Type:
dragon
Damage Class:
Power:
60
Accuracy:
100
PP:
20
Effect:
A strong breath attack.
Name:
Mist
Type:
ice
Damage Class:
Power:
-
Accuracy:
-
PP:
30
Effect:
Prevents stat reduction.
Name:
Supersonic
Type:
normal
Damage Class:
Power:
-
Accuracy:
55
PP:
20
Effect:
Sound waves that cause confusion.
Name:
Water Pulse
Type:
water
Damage Class:
Power:
60
Accuracy:
100
PP:
20
Effect:
Attacks with ultrasonic waves. May confuse the foe