- PokéDex
- Pokémon
- Charizard
#006
Charizard
fire
flying
Ability
Blaze
Powers up Fire-type moves when the Pokémon’s HP is low.
Hidden Ability
Solar Power
In harsh sunlight, the Pokémon’s Sp. Atk stat is boosted, but its HP decreases every turn.
Species Data
Flame Pokémon
Height: 1.7m
Weight: 90.5kg
Male: 87.5%
Female: 12.5%
Base Catch Rate: 17%
Base Happiness: 19%
Stats
HP
78
Attack
84
Defense
78
Speed
100
Sp Attack
109
Sp Defense
85
Damage taken from types
rock
400%
water
200%
electric
200%
normal
100%
flying
100%
poison
100%
ghost
100%
psychic
100%
ice
100%
dragon
100%
dark
100%
fighting
50%
steel
50%
fire
50%
fairy
50%
bug
25%
grass
25%
ground
0%
Evolutions
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 0Name:
Air SlashType:
flying
Damage Class:
Power:
75Accuracy:
95PP:
15Effect:
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.Level:
Lv. 1Name:
SmokescreenType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Lowers the foe's accuracy.Level:
Lv. 1Name:
EmberType:
fire
Damage Class:
Power:
40Accuracy:
100PP:
25Effect:
An attack that may inflict a burn.Level:
Lv. 1Name:
GrowlType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
40Effect:
Reduces the foe's ATTACK.Level:
Lv. 1Name:
ScratchType:
normal
Damage Class:
Power:
40Accuracy:
100PP:
35Effect:
Scratches with sharp claws.Level:
Lv. 1Name:
Dragon ClawType:
dragon
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
Slashes the foe with sharp claws.Level:
Lv. 1Name:
Heat WaveType:
fire
Damage Class:
Power:
95Accuracy:
90PP:
10Effect:
Exhales a hot breath on the foe. May inflict a burn.Level:
Lv. 12Name:
Dragon BreathType:
dragon
Damage Class:
Power:
60Accuracy:
100PP:
20Effect:
A strong breath attack.Level:
Lv. 19Name:
Fire FangType:
fire
Damage Class:
Power:
65Accuracy:
95PP:
15Effect:
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.Level:
Lv. 24Name:
SlashType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Has a high criti cal hit ratio.Level:
Lv. 30Name:
FlamethrowerType:
fire
Damage Class:
Power:
90Accuracy:
100PP:
15Effect:
An attack that may inflict a burn.Level:
Lv. 39Name:
Scary FaceType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Sharply reduces the foe's SPEED.Level:
Lv. 46Name:
Fire SpinType:
fire
Damage Class:
Power:
35Accuracy:
85PP:
15Effect:
Traps foe in fire for 2-5 turns.Level:
Lv. 54Name:
InfernoType:
fire
Damage Class:
Power:
100Accuracy:
50PP:
5Effect:
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.Level:
Lv. 62Name:
Flare BlitzType:
fire
Damage Class:
Power:
120Accuracy:
100PP:
15Effect:
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.Machine:
TM06Name:
Scary FaceType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Sharply reduces the foe's SPEED.Machine:
TM07Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM08Name:
Fire FangType:
fire
Damage Class:
Power:
65Accuracy:
95PP:
15Effect:
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.Machine:
TM14Name:
AcrobaticsType:
flying
Damage Class:
Power:
55Accuracy:
100PP:
15Effect:
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.Machine:
TM24Name:
Fire SpinType:
fire
Damage Class:
Power:
35Accuracy:
85PP:
15Effect:
Traps foe in fire for 2-5 turns.Machine:
TM25Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM27Name:
Aerial AceType:
flying
Damage Class:
Power:
60Accuracy:
-PP:
20Effect:
An extremely speedy and unavoidable attack.Machine:
TM28Name:
BulldozeType:
ground
Damage Class:
Power:
60Accuracy:
100PP:
20Effect:
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.Machine:
TM32Name:
SwiftType:
normal
Damage Class:
Power:
60Accuracy:
-PP:
20Effect:
An attack that never misses.Machine:
TM36Name:
Rock TombType:
rock
Damage Class:
Power:
60Accuracy:
95PP:
15Effect:
Stops the foe from moving with rocks and cuts SPEED.Machine:
TM38Name:
Flame ChargeType:
fire
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.Machine:
TM40Name:
Air CutterType:
flying
Damage Class:
Power:
60Accuracy:
95PP:
25Effect:
Hacks with razorlike wind. High critical-hit ratio.Machine:
TM43Name:
FlingType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user flings its held item at the foe to attack. Its power and effects depend on the item.Machine:
TM44Name:
Dragon TailType:
dragon
Damage Class:
Power:
60Accuracy:
90PP:
10Effect:
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.Machine:
TM47Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TM49Name:
Sunny DayType:
fire
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts fire-type moves for 5 turns.Machine:
TM51Name:
SandstormType:
rock
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Inflicts damage every turn.Machine:
TM55Name:
DigType:
ground
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
1st turn: Burrow 2nd turn: AttackMachine:
TM58Name:
Brick BreakType:
fighting
Damage Class:
Power:
75Accuracy:
100PP:
15Effect:
Destroys barriers such as REFLECT and causes damage.Machine:
TM61Name:
Shadow ClawType:
ghost
Damage Class:
Power:
70Accuracy:
100PP:
15Effect:
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.Machine:
TM65Name:
Air SlashType:
flying
Damage Class:
Power:
75Accuracy:
95PP:
15Effect:
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.Machine:
TM66Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TM67Name:
Fire PunchType:
fire
Damage Class:
Power:
75Accuracy:
100PP:
15Effect:
A fiery punch. May cause a burn.Machine:
TM68Name:
Thunder PunchType:
electric
Damage Class:
Power:
75Accuracy:
100PP:
15Effect:
An electric punch. It may paralyze.Machine:
TM70Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TM78Name:
Dragon ClawType:
dragon
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
Slashes the foe with sharp claws.Machine:
TM85Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM86Name:
Rock SlideType:
rock
Damage Class:
Power:
75Accuracy:
90PP:
10Effect:
An attack that may cause flinching.Machine:
TM88Name:
Swords DanceType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
A dance that in creases ATTACK.Machine:
TM97Name:
FlyType:
flying
Damage Class:
Power:
90Accuracy:
95PP:
15Effect:
1st turn: Fly 2nd turn: AttackMachine:
TM100Name:
Dragon DanceType:
dragon
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
A mystical dance that ups ATTACK and SPEED.Machine:
TM103Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TM107Name:
Will-O-WispType:
fire
Damage Class:
Power:
-Accuracy:
85PP:
15Effect:
Inflicts a burn on the foe with intense fire.Machine:
TM108Name:
CrunchType:
dark
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
An attack that may lower SPCL.DEF.Machine:
TM115Name:
Dragon PulseType:
dragon
Damage Class:
Power:
85Accuracy:
100PP:
10Effect:
The foe is attacked with a shock wave generated by the user’s gaping mouth.Machine:
TM118Name:
Heat WaveType:
fire
Damage Class:
Power:
95Accuracy:
90PP:
10Effect:
Exhales a hot breath on the foe. May inflict a burn.Machine:
TM125Name:
FlamethrowerType:
fire
Damage Class:
Power:
90Accuracy:
100PP:
15Effect:
An attack that may inflict a burn.Machine:
TM130Name:
Helping HandType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Boosts the power of the recipient’s moves.Machine:
TM141Name:
Fire BlastType:
fire
Damage Class:
Power:
110Accuracy:
85PP:
5Effect:
An attack that may cause a burn.Machine:
TM144Name:
Fire PledgeType:
fire
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.Machine:
TM149Name:
EarthquakeType:
ground
Damage Class:
Power:
100Accuracy:
100PP:
10Effect:
Tough but useless vs. flying foes.Machine:
TM152Name:
Giga ImpactType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.Machine:
TM153Name:
Blast BurnType:
fire
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
Powerful, but leaves the user immobile the next turn.Machine:
TM156Name:
OutrageType:
dragon
Damage Class:
Power:
120Accuracy:
100PP:
10Effect:
Works 2-3 turns and confuses user.Machine:
TM157Name:
OverheatType:
fire
Damage Class:
Power:
130Accuracy:
90PP:
5Effect:
Allows a full-power attack, but sharply lowers SP. ATK.Machine:
TM158Name:
Focus BlastType:
fighting
Damage Class:
Power:
120Accuracy:
70PP:
5Effect:
The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.Machine:
TM160Name:
HurricaneType:
flying
Damage Class:
Power:
110Accuracy:
70PP:
10Effect:
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.Machine:
TM163Name:
Hyper BeamType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
1st turn: Attack 2nd turn: RestMachine:
TM165Name:
Flare BlitzType:
fire
Damage Class:
Power:
120Accuracy:
100PP:
15Effect:
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.Machine:
TM168Name:
Solar BeamType:
grass
Damage Class:
Power:
120Accuracy:
100PP:
10Effect:
1st turn: Prepare 2nd turn: AttackMachine:
TM171Name:
Tera BlastType:
normal
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.