#357
Tropius
Tropius
grass
flying
Abilities
Chlorophyll
Boosts the Pokémon’s Speed stat in harsh sunlight.
Solar Power
In harsh sunlight, the Pokémon’s Sp. Atk stat is boosted, but its HP decreases every turn.
Hidden Ability
Harvest
May create another Berry after one is used.
Species Data
Fruit Pokémon
Height: 2m
Weight: 100kg
Male: 50%
Female: 50%
Base Catch Rate: 78%
Base Happiness: 19%
Stats
HP
99
Attack
68
Defense
83
Speed
51
Sp Attack
72
Sp Defense
87
Damage taken from types
ice
400%
flying
200%
poison
200%
rock
200%
fire
200%
normal
100%
bug
100%
ghost
100%
steel
100%
electric
100%
psychic
100%
dragon
100%
dark
100%
fairy
100%
fighting
50%
water
50%
grass
25%
ground
0%
Compatible Pokémon
Egg Groups:
Monster
Grass
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1
Name:
Gust
Type:
flying
Damage Class:
Power:
40
Accuracy:
100
PP:
35
Effect:
Whips up a strong gust of wind.
Level:
Lv. 1
Name:
Razor Leaf
Type:
grass
Damage Class:
Power:
55
Accuracy:
95
PP:
25
Effect:
Has a high criti­ cal hit ratio.
Level:
Lv. 1
Name:
Growth
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Raises the SPCL. ATK rating.
Level:
Lv. 1
Name:
Leer
Type:
normal
Damage Class:
Power:
-
Accuracy:
100
PP:
30
Effect:
Reduces the foe's DEFENSE.
Level:
Lv. 1
Name:
Leaf Storm
Type:
grass
Damage Class:
Power:
130
Accuracy:
90
PP:
5
Effect:
A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
Level:
Lv. 6
Name:
Sweet Scent
Type:
normal
Damage Class:
Power:
-
Accuracy:
100
PP:
20
Effect:
Reduces the foe's evasiveness.
Level:
Lv. 10
Name:
Stomp
Type:
normal
Damage Class:
Power:
65
Accuracy:
100
PP:
20
Effect:
An attack that may cause flinching.
Level:
Lv. 16
Name:
Magical Leaf
Type:
grass
Damage Class:
Power:
60
Accuracy:
-
PP:
20
Effect:
Attacks with a strange leaf that cannot be evaded.
Level:
Lv. 21
Name:
Whirlwind
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Blows away the foe & ends battle.
Level:
Lv. 30
Name:
Wide Guard
Type:
rock
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.
Level:
Lv. 36
Name:
Air Slash
Type:
flying
Damage Class:
Power:
75
Accuracy:
95
PP:
15
Effect:
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
Level:
Lv. 41
Name:
Body Slam
Type:
normal
Damage Class:
Power:
85
Accuracy:
100
PP:
15
Effect:
An attack that may cause paralysis.
Level:
Lv. 46
Name:
Outrage
Type:
dragon
Damage Class:
Power:
120
Accuracy:
100
PP:
10
Effect:
Works 2-3 turns and confuses user.
Level:
Lv. 50
Name:
Synthesis
Type:
grass
Damage Class:
Power:
-
Accuracy:
-
PP:
5
Effect:
Restores HP (varies by time).
Level:
Lv. 56
Name:
Solar Beam
Type:
grass
Damage Class:
Power:
120
Accuracy:
100
PP:
10
Effect:
1st turn: Prepare 2nd turn: Attack
Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01
Name:
Take Down
Type:
normal
Damage Class:
Power:
90
Accuracy:
85
PP:
20
Effect:
A tackle that also hurts the user.
Machine:
TM07
Name:
Protect
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Foils attack that turn. It may fail.
Machine:
TM20
Name:
Trailblaze
Type:
grass
Damage Class:
Power:
50
Accuracy:
100
PP:
20
Effect:
The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
Machine:
TM25
Name:
Facade
Type:
normal
Damage Class:
Power:
70
Accuracy:
100
PP:
20
Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.
Machine:
TM27
Name:
Aerial Ace
Type:
flying
Damage Class:
Power:
60
Accuracy:
-
PP:
20
Effect:
An extremely speedy and unavoidable attack.
Machine:
TM28
Name:
Bulldoze
Type:
ground
Damage Class:
Power:
60
Accuracy:
100
PP:
20
Effect:
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.
Machine:
TM33
Name:
Magical Leaf
Type:
grass
Damage Class:
Power:
60
Accuracy:
-
PP:
20
Effect:
Attacks with a strange leaf that cannot be evaded.
Machine:
TM40
Name:
Air Cutter
Type:
flying
Damage Class:
Power:
60
Accuracy:
95
PP:
25
Effect:
Hacks with razorlike wind. High critical-hit ratio.
Machine:
TM44
Name:
Dragon Tail
Type:
dragon
Damage Class:
Power:
60
Accuracy:
90
PP:
10
Effect:
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
Machine:
TM47
Name:
Endure
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Always leaves at least 1HP.
Machine:
TM49
Name:
Sunny Day
Type:
fire
Damage Class:
Power:
-
Accuracy:
-
PP:
5
Effect:
Boosts fire-type moves for 5 turns.
Machine:
TM50
Name:
Rain Dance
Type:
water
Damage Class:
Power:
-
Accuracy:
-
PP:
5
Effect:
Boosts water-type moves for 5 turns.
Machine:
TM56
Name:
Bullet Seed
Type:
grass
Damage Class:
Power:
25
Accuracy:
100
PP:
30
Effect:
Shoots 2 to 5 seeds in a row to strike the foe.
Machine:
TM59
Name:
Zen Headbutt
Type:
psychic
Damage Class:
Power:
80
Accuracy:
90
PP:
15
Effect:
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Machine:
TM60
Name:
U-turn
Type:
bug
Damage Class:
Power:
70
Accuracy:
100
PP:
20
Effect:
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Machine:
TM65
Name:
Air Slash
Type:
flying
Damage Class:
Power:
75
Accuracy:
95
PP:
15
Effect:
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
Machine:
TM66
Name:
Body Slam
Type:
normal
Damage Class:
Power:
85
Accuracy:
100
PP:
15
Effect:
An attack that may cause paralysis.
Machine:
TM70
Name:
Sleep Talk
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Randomly attacks while asleep.
Machine:
TM71
Name:
Seed Bomb
Type:
grass
Damage Class:
Power:
80
Accuracy:
100
PP:
15
Effect:
The user slams a barrage of hard- shelled seeds down on the foe from above.
Machine:
TM81
Name:
Grass Knot
Type:
grass
Damage Class:
Power:
-
Accuracy:
100
PP:
20
Effect:
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
Machine:
TM84
Name:
Stomping Tantrum
Type:
ground
Damage Class:
Power:
75
Accuracy:
100
PP:
10
Effect:
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
Machine:
TM85
Name:
Rest
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Sleep for 2 turns to fully recover.
Machine:
TM88
Name:
Swords Dance
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
A dance that in­ creases ATTACK.
Machine:
TM89
Name:
Body Press
Type:
fighting
Damage Class:
Power:
80
Accuracy:
100
PP:
10
Effect:
The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.
Machine:
TM97
Name:
Fly
Type:
flying
Damage Class:
Power:
90
Accuracy:
95
PP:
15
Effect:
1st turn: Fly 2nd turn: Attack
Machine:
TM100
Name:
Dragon Dance
Type:
dragon
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
A mystical dance that ups ATTACK and SPEED.
Machine:
TM103
Name:
Substitute
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Makes a decoy with 1/4 user's max HP.
Machine:
TM111
Name:
Giga Drain
Type:
grass
Damage Class:
Power:
75
Accuracy:
100
PP:
10
Effect:
Steals 1/2 of the damage inflicted.
Machine:
TM113
Name:
Tailwind
Type:
flying
Damage Class:
Power:
-
Accuracy:
-
PP:
15
Effect:
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
Machine:
TM115
Name:
Dragon Pulse
Type:
dragon
Damage Class:
Power:
85
Accuracy:
100
PP:
10
Effect:
The foe is attacked with a shock wave generated by the user’s gaping mouth.
Machine:
TM119
Name:
Energy Ball
Type:
grass
Damage Class:
Power:
90
Accuracy:
100
PP:
10
Effect:
The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.
Machine:
TM130
Name:
Helping Hand
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Boosts the power of the recipient’s moves.
Machine:
TM137
Name:
Grassy Terrain
Type:
grass
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.
Machine:
TM149
Name:
Earthquake
Type:
ground
Damage Class:
Power:
100
Accuracy:
100
PP:
10
Effect:
Tough but useless vs. flying foes.
Machine:
TM152
Name:
Giga Impact
Type:
normal
Damage Class:
Power:
150
Accuracy:
90
PP:
5
Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.
Machine:
TM156
Name:
Outrage
Type:
dragon
Damage Class:
Power:
120
Accuracy:
100
PP:
10
Effect:
Works 2-3 turns and confuses user.
Machine:
TM159
Name:
Leaf Storm
Type:
grass
Damage Class:
Power:
130
Accuracy:
90
PP:
5
Effect:
A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
Machine:
TM160
Name:
Hurricane
Type:
flying
Damage Class:
Power:
110
Accuracy:
70
PP:
10
Effect:
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.
Machine:
TM163
Name:
Hyper Beam
Type:
normal
Damage Class:
Power:
150
Accuracy:
90
PP:
5
Effect:
1st turn: Attack 2nd turn: Rest
Machine:
TM168
Name:
Solar Beam
Type:
grass
Damage Class:
Power:
120
Accuracy:
100
PP:
10
Effect:
1st turn: Prepare 2nd turn: Attack
Machine:
TM171
Name:
Tera Blast
Type:
normal
Damage Class:
Power:
80
Accuracy:
100
PP:
10
Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.
Moves: Egg Moves
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Name:
Leaf Blade
Type:
grass
Damage Class:
Power:
90
Accuracy:
100
PP:
15
Effect:
Slashes with a sharp leaf. High critical-hit ratio.
Name:
Curse
Type:
ghost
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Works differently for ghost-types.
Name:
Leech Seed
Type:
grass
Damage Class:
Power:
-
Accuracy:
90
PP:
10
Effect:
Steals HP from the foe on every turn.
Name:
Headbutt
Type:
normal
Damage Class:
Power:
70
Accuracy:
100
PP:
15
Effect:
An attack that may make foe flinch.
Name:
Slam
Type:
normal
Damage Class:
Power:
80
Accuracy:
75
PP:
20
Effect:
Slams the foe with a tail, vine, etc.
Name:
Dragon Dance
Type:
dragon
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
A mystical dance that ups ATTACK and SPEED.