- PokéDex
- Pokémon
- Tropius
#357
Tropius
grass
flying
Abilities
Chlorophyll
Boosts the Pokémon’s Speed stat in harsh sunlight.
Solar Power
In harsh sunlight, the Pokémon’s Sp. Atk stat is boosted, but its HP decreases every turn.
Hidden Ability
Harvest
May create another Berry after one is used.
Species Data
Fruit Pokémon
Height: 2m
Weight: 100kg
Male: 50%
Female: 50%
Base Catch Rate: 78%
Base Happiness: 19%
Stats
HP
99
Attack
68
Defense
83
Speed
51
Sp Attack
72
Sp Defense
87
Damage taken from types
ice
400%
flying
200%
poison
200%
rock
200%
fire
200%
normal
100%
bug
100%
ghost
100%
steel
100%
electric
100%
psychic
100%
dragon
100%
dark
100%
fairy
100%
fighting
50%
water
50%
grass
25%
ground
0%
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1Name:
GustType:
flying
Damage Class:
Power:
40Accuracy:
100PP:
35Effect:
Whips up a strong gust of wind.Level:
Lv. 1Name:
Razor LeafType:
grass
Damage Class:
Power:
55Accuracy:
95PP:
25Effect:
Has a high criti cal hit ratio.Level:
Lv. 1Name:
GrowthType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Raises the SPCL. ATK rating.Level:
Lv. 1Name:
LeerType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
30Effect:
Reduces the foe's DEFENSE.Level:
Lv. 1Name:
Leaf StormType:
grass
Damage Class:
Power:
130Accuracy:
90PP:
5Effect:
A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat.Level:
Lv. 6Name:
Sweet ScentType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Reduces the foe's evasiveness.Level:
Lv. 10Name:
StompType:
normal
Damage Class:
Power:
65Accuracy:
100PP:
20Effect:
An attack that may cause flinching.Level:
Lv. 16Name:
Magical LeafType:
grass
Damage Class:
Power:
60Accuracy:
-PP:
20Effect:
Attacks with a strange leaf that cannot be evaded.Level:
Lv. 21Name:
WhirlwindType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Blows away the foe & ends battle.Level:
Lv. 30Name:
Wide GuardType:
rock
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.Level:
Lv. 36Name:
Air SlashType:
flying
Damage Class:
Power:
75Accuracy:
95PP:
15Effect:
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.Level:
Lv. 41Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Level:
Lv. 46Name:
OutrageType:
dragon
Damage Class:
Power:
120Accuracy:
100PP:
10Effect:
Works 2-3 turns and confuses user.Level:
Lv. 50Name:
SynthesisType:
grass
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Restores HP (varies by time).Level:
Lv. 56Name:
Solar BeamType:
grass
Damage Class:
Power:
120Accuracy:
100PP:
10Effect:
1st turn: Prepare 2nd turn: AttackMoves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.Machine:
TM07Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM20Name:
TrailblazeType:
grass
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.Machine:
TM25Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM27Name:
Aerial AceType:
flying
Damage Class:
Power:
60Accuracy:
-PP:
20Effect:
An extremely speedy and unavoidable attack.Machine:
TM28Name:
BulldozeType:
ground
Damage Class:
Power:
60Accuracy:
100PP:
20Effect:
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.Machine:
TM33Name:
Magical LeafType:
grass
Damage Class:
Power:
60Accuracy:
-PP:
20Effect:
Attacks with a strange leaf that cannot be evaded.Machine:
TM40Name:
Air CutterType:
flying
Damage Class:
Power:
60Accuracy:
95PP:
25Effect:
Hacks with razorlike wind. High critical-hit ratio.Machine:
TM44Name:
Dragon TailType:
dragon
Damage Class:
Power:
60Accuracy:
90PP:
10Effect:
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.Machine:
TM47Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TM49Name:
Sunny DayType:
fire
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts fire-type moves for 5 turns.Machine:
TM50Name:
Rain DanceType:
water
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts water-type moves for 5 turns.Machine:
TM56Name:
Bullet SeedType:
grass
Damage Class:
Power:
25Accuracy:
100PP:
30Effect:
Shoots 2 to 5 seeds in a row to strike the foe.Machine:
TM59Name:
Zen HeadbuttType:
psychic
Damage Class:
Power:
80Accuracy:
90PP:
15Effect:
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.Machine:
TM60Name:
U-turnType:
bug
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.Machine:
TM65Name:
Air SlashType:
flying
Damage Class:
Power:
75Accuracy:
95PP:
15Effect:
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.Machine:
TM66Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TM70Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TM71Name:
Seed BombType:
grass
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The user slams a barrage of hard- shelled seeds down on the foe from above.Machine:
TM81Name:
Grass KnotType:
grass
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.Machine:
TM84Name:
Stomping TantrumType:
ground
Damage Class:
Power:
75Accuracy:
100PP:
10Effect:
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.Machine:
TM85Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM88Name:
Swords DanceType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
A dance that in creases ATTACK.Machine:
TM89Name:
Body PressType:
fighting
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.Machine:
TM97Name:
FlyType:
flying
Damage Class:
Power:
90Accuracy:
95PP:
15Effect:
1st turn: Fly 2nd turn: AttackMachine:
TM100Name:
Dragon DanceType:
dragon
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
A mystical dance that ups ATTACK and SPEED.Machine:
TM103Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TM111Name:
Giga DrainType:
grass
Damage Class:
Power:
75Accuracy:
100PP:
10Effect:
Steals 1/2 of the damage inflicted.Machine:
TM113Name:
TailwindType:
flying
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.Machine:
TM115Name:
Dragon PulseType:
dragon
Damage Class:
Power:
85Accuracy:
100PP:
10Effect:
The foe is attacked with a shock wave generated by the user’s gaping mouth.Machine:
TM119Name:
Energy BallType:
grass
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.Machine:
TM130Name:
Helping HandType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Boosts the power of the recipient’s moves.Machine:
TM137Name:
Grassy TerrainType:
grass
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.Machine:
TM149Name:
EarthquakeType:
ground
Damage Class:
Power:
100Accuracy:
100PP:
10Effect:
Tough but useless vs. flying foes.Machine:
TM152Name:
Giga ImpactType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.Machine:
TM156Name:
OutrageType:
dragon
Damage Class:
Power:
120Accuracy:
100PP:
10Effect:
Works 2-3 turns and confuses user.Machine:
TM159Name:
Leaf StormType:
grass
Damage Class:
Power:
130Accuracy:
90PP:
5Effect:
A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat.Machine:
TM160Name:
HurricaneType:
flying
Damage Class:
Power:
110Accuracy:
70PP:
10Effect:
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.Machine:
TM163Name:
Hyper BeamType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
1st turn: Attack 2nd turn: RestMachine:
TM168Name:
Solar BeamType:
grass
Damage Class:
Power:
120Accuracy:
100PP:
10Effect:
1st turn: Prepare 2nd turn: AttackMachine:
TM171Name:
Tera BlastType:
normal
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.Moves: Egg Moves
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Name:
Leaf BladeType:
grass
Damage Class:
Power:
90Accuracy:
100PP:
15Effect:
Slashes with a sharp leaf. High critical-hit ratio.Name:
CurseType:
ghost
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Works differently for ghost-types.Name:
Leech SeedType:
grass
Damage Class:
Power:
-Accuracy:
90PP:
10Effect:
Steals HP from the foe on every turn.Name:
HeadbuttType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
15Effect:
An attack that may make foe flinch.Name:
SlamType:
normal
Damage Class:
Power:
80Accuracy:
75PP:
20Effect:
Slams the foe with a tail, vine, etc.Name:
Dragon DanceType:
dragon
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
A mystical dance that ups ATTACK and SPEED.