#548
Petilil
Petilil
grass
Abilities
Chlorophyll
Boosts the Pokémon’s Speed stat in harsh sunlight.
Own Tempo
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
Hidden Ability
Leaf Guard
Prevents status conditions in harsh sunlight.
Species Data
Bulb Pokémon
Height: 0.5m
Weight: 6.6kg
Male: 0%
Female: 100%
Base Catch Rate: 74%
Base Happiness: 19%
Stats
HP
45
Attack
35
Defense
50
Speed
30
Sp Attack
70
Sp Defense
50
Damage taken from types
flying
200%
poison
200%
bug
200%
fire
200%
ice
200%
normal
100%
fighting
100%
rock
100%
ghost
100%
steel
100%
psychic
100%
dragon
100%
dark
100%
fairy
100%
ground
50%
water
50%
grass
50%
electric
50%
Evolutions
Compatible Pokémon
Egg Group:
Grass
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1
Name:
Growth
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Raises the SPCL. ATK rating.
Level:
Lv. 1
Name:
Absorb
Type:
grass
Damage Class:
Power:
20
Accuracy:
100
PP:
25
Effect:
Steals 1/2 of the damage inflicted.
Level:
Lv. 3
Name:
Helping Hand
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Boosts the power of the recipient’s moves.
Level:
Lv. 6
Name:
Stun Spore
Type:
grass
Damage Class:
Power:
-
Accuracy:
75
PP:
30
Effect:
A move that may paralyze the foe.
Level:
Lv. 9
Name:
Mega Drain
Type:
grass
Damage Class:
Power:
40
Accuracy:
100
PP:
15
Effect:
Steals 1/2 of the damage inflicted.
Level:
Lv. 12
Name:
Charm
Type:
fairy
Damage Class:
Power:
-
Accuracy:
100
PP:
20
Effect:
Sharply lowers the foe's ATTACK.
Level:
Lv. 15
Name:
Magical Leaf
Type:
grass
Damage Class:
Power:
60
Accuracy:
-
PP:
20
Effect:
Attacks with a strange leaf that cannot be evaded.
Level:
Lv. 18
Name:
Sleep Powder
Type:
grass
Damage Class:
Power:
-
Accuracy:
75
PP:
15
Effect:
May cause the foe to fall asleep.
Level:
Lv. 21
Name:
Giga Drain
Type:
grass
Damage Class:
Power:
75
Accuracy:
100
PP:
10
Effect:
Steals 1/2 of the damage inflicted.
Level:
Lv. 24
Name:
Leech Seed
Type:
grass
Damage Class:
Power:
-
Accuracy:
90
PP:
10
Effect:
Steals HP from the foe on every turn.
Level:
Lv. 27
Name:
After You
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
15
Effect:
The user helps the target and makes it use its move right after the user.
Level:
Lv. 30
Name:
Energy Ball
Type:
grass
Damage Class:
Power:
90
Accuracy:
100
PP:
10
Effect:
The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.
Level:
Lv. 33
Name:
Synthesis
Type:
grass
Damage Class:
Power:
-
Accuracy:
-
PP:
5
Effect:
Restores HP (varies by time).
Level:
Lv. 36
Name:
Sunny Day
Type:
fire
Damage Class:
Power:
-
Accuracy:
-
PP:
5
Effect:
Boosts fire-type moves for 5 turns.
Level:
Lv. 39
Name:
Entrainment
Type:
normal
Damage Class:
Power:
-
Accuracy:
100
PP:
15
Effect:
The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.
Level:
Lv. 42
Name:
Leaf Storm
Type:
grass
Damage Class:
Power:
130
Accuracy:
90
PP:
5
Effect:
A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM02
Name:
Charm
Type:
fairy
Damage Class:
Power:
-
Accuracy:
100
PP:
20
Effect:
Sharply lowers the foe's ATTACK.
Machine:
TM07
Name:
Protect
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Foils attack that turn. It may fail.
Machine:
TM20
Name:
Trailblaze
Type:
grass
Damage Class:
Power:
50
Accuracy:
100
PP:
20
Effect:
The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
Machine:
TM25
Name:
Facade
Type:
normal
Damage Class:
Power:
70
Accuracy:
100
PP:
20
Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.
Machine:
TM33
Name:
Magical Leaf
Type:
grass
Damage Class:
Power:
60
Accuracy:
-
PP:
20
Effect:
Attacks with a strange leaf that cannot be evaded.
Machine:
TM47
Name:
Endure
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Always leaves at least 1HP.
Machine:
TM49
Name:
Sunny Day
Type:
fire
Damage Class:
Power:
-
Accuracy:
-
PP:
5
Effect:
Boosts fire-type moves for 5 turns.
Machine:
TM56
Name:
Bullet Seed
Type:
grass
Damage Class:
Power:
25
Accuracy:
100
PP:
30
Effect:
Shoots 2 to 5 seeds in a row to strike the foe.
Machine:
TM70
Name:
Sleep Talk
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Randomly attacks while asleep.
Machine:
TM71
Name:
Seed Bomb
Type:
grass
Damage Class:
Power:
80
Accuracy:
100
PP:
15
Effect:
The user slams a barrage of hard- shelled seeds down on the foe from above.
Machine:
TM81
Name:
Grass Knot
Type:
grass
Damage Class:
Power:
-
Accuracy:
100
PP:
20
Effect:
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
Machine:
TM85
Name:
Rest
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Sleep for 2 turns to fully recover.
Machine:
TM103
Name:
Substitute
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Makes a decoy with 1/4 user's max HP.
Machine:
TM111
Name:
Giga Drain
Type:
grass
Damage Class:
Power:
75
Accuracy:
100
PP:
10
Effect:
Steals 1/2 of the damage inflicted.
Machine:
TM119
Name:
Energy Ball
Type:
grass
Damage Class:
Power:
90
Accuracy:
100
PP:
10
Effect:
The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.
Machine:
TM122
Name:
Encore
Type:
normal
Damage Class:
Power:
-
Accuracy:
100
PP:
5
Effect:
Makes the foe re­ peat 2-6 times.
Machine:
TM130
Name:
Helping Hand
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Boosts the power of the recipient’s moves.
Machine:
TM131
Name:
Pollen Puff
Type:
bug
Damage Class:
Power:
90
Accuracy:
100
PP:
15
Effect:
The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
Machine:
TM159
Name:
Leaf Storm
Type:
grass
Damage Class:
Power:
130
Accuracy:
90
PP:
5
Effect:
A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
Machine:
TM168
Name:
Solar Beam
Type:
grass
Damage Class:
Power:
120
Accuracy:
100
PP:
10
Effect:
1st turn: Prepare 2nd turn: Attack
Machine:
TM171
Name:
Tera Blast
Type:
normal
Damage Class:
Power:
80
Accuracy:
100
PP:
10
Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.
Moves: Egg Moves
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Name:
Worry Seed
Type:
grass
Damage Class:
Power:
-
Accuracy:
100
PP:
10
Effect:
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
Name:
Healing Wish
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.
Name:
Ingrain
Type:
grass
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Lays roots that restore HP. The user can’t switch out.
Name:
Sweet Scent
Type:
normal
Damage Class:
Power:
-
Accuracy:
100
PP:
20
Effect:
Reduces the foe's evasiveness.