- PokéDex
- Pokémon
- Tauros
#128
Paldean Tauros (Fire Form)
fighting
fire
Abilities
Intimidate
When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
Anger Point
The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
Hidden Ability
Cud Chew
When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat it one more time.
Species Data
Wild Bull Pokémon
Height: 1.4m
Weight: 85kg
Male: 100%
Female: 0%
Base Catch Rate: 17%
Base Happiness: 19%
Stats
HP
75
Attack
110
Defense
105
Speed
100
Sp Attack
30
Sp Defense
70
Damage taken from types
flying
200%
ground
200%
water
200%
psychic
200%
normal
100%
fighting
100%
poison
100%
rock
100%
ghost
100%
electric
100%
dragon
100%
fairy
100%
steel
50%
fire
50%
grass
50%
ice
50%
dark
50%
bug
25%
Variants/Formes
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1Name:
Tail WhipType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
30Effect:
Lowers the foe's DEFENSE.Level:
Lv. 1Name:
TackleType:
normal
Damage Class:
Power:
40Accuracy:
100PP:
35Effect:
A full-body charge attack.Level:
Lv. 5Name:
Work UpType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
30Effect:
The user is roused, and its Attack and Sp. Atk stats increase.Level:
Lv. 10Name:
Double KickType:
fighting
Damage Class:
Power:
30Accuracy:
100PP:
30Effect:
A double kicking attack.Level:
Lv. 15Name:
Flame ChargeType:
fire
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.Level:
Lv. 20Name:
HeadbuttType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
15Effect:
An attack that may make foe flinch.Level:
Lv. 25Name:
Scary FaceType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Sharply reduces the foe's SPEED.Level:
Lv. 30Name:
Zen HeadbuttType:
psychic
Damage Class:
Power:
80Accuracy:
90PP:
15Effect:
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.Level:
Lv. 35Name:
Raging BullType:
normal
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
The user performs a tackle like a raging bull. This move’s type depends on the user’s form. It can also break barriers, such as Light Screen and Reflect.Level:
Lv. 40Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Level:
Lv. 45Name:
SwaggerType:
normal
Damage Class:
Power:
-Accuracy:
85PP:
15Effect:
Causes confusion and raises ATTACK.Level:
Lv. 50Name:
ThrashType:
normal
Damage Class:
Power:
120Accuracy:
100PP:
10Effect:
Works 2-3 turns and confuses user.Level:
Lv. 55Name:
Flare BlitzType:
fire
Damage Class:
Power:
120Accuracy:
100PP:
15Effect:
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.Level:
Lv. 60Name:
Close CombatType:
fighting
Damage Class:
Power:
120Accuracy:
100PP:
5Effect:
The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def.Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.Machine:
TM06Name:
Scary FaceType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Sharply reduces the foe's SPEED.Machine:
TM07Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM18Name:
ThiefType:
dark
Damage Class:
Power:
60Accuracy:
100PP:
25Effect:
An attack that may steal a held item.Machine:
TM20Name:
TrailblazeType:
grass
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.Machine:
TM24Name:
Fire SpinType:
fire
Damage Class:
Power:
35Accuracy:
85PP:
15Effect:
Traps foe in fire for 2-5 turns.Machine:
TM25Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM28Name:
BulldozeType:
ground
Damage Class:
Power:
60Accuracy:
100PP:
20Effect:
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.Machine:
TM36Name:
Rock TombType:
rock
Damage Class:
Power:
60Accuracy:
95PP:
15Effect:
Stops the foe from moving with rocks and cuts SPEED.Machine:
TM38Name:
Flame ChargeType:
fire
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.Machine:
TM47Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TM49Name:
Sunny DayType:
fire
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts fire-type moves for 5 turns.Machine:
TM50Name:
Rain DanceType:
water
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts water-type moves for 5 turns.Machine:
TM51Name:
SandstormType:
rock
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Inflicts damage every turn.Machine:
TM53Name:
Smart StrikeType:
steel
Damage Class:
Power:
70Accuracy:
-PP:
10Effect:
The user stabs the target with a sharp horn. This attack never misses.Machine:
TM55Name:
DigType:
ground
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
1st turn: Burrow 2nd turn: AttackMachine:
TM59Name:
Zen HeadbuttType:
psychic
Damage Class:
Power:
80Accuracy:
90PP:
15Effect:
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.Machine:
TM64Name:
Bulk UpType:
fighting
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Bulks up the body to boost both ATTACK and DEFENSE.Machine:
TM66Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TM70Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TM84Name:
Stomping TantrumType:
ground
Damage Class:
Power:
75Accuracy:
100PP:
10Effect:
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.Machine:
TM85Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM86Name:
Rock SlideType:
rock
Damage Class:
Power:
75Accuracy:
90PP:
10Effect:
An attack that may cause flinching.Machine:
TM89Name:
Body PressType:
fighting
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.Machine:
TM99Name:
Iron HeadType:
steel
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The foe slams the target with its steel-hard head. It may also make the target flinch.Machine:
TM103Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TM106Name:
Drill RunType:
ground
Damage Class:
Power:
80Accuracy:
95PP:
10Effect:
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.Machine:
TM107Name:
Will-O-WispType:
fire
Damage Class:
Power:
-Accuracy:
85PP:
15Effect:
Inflicts a burn on the foe with intense fire.Machine:
TM125Name:
FlamethrowerType:
fire
Damage Class:
Power:
90Accuracy:
100PP:
15Effect:
An attack that may inflict a burn.Machine:
TM134Name:
ReversalType:
fighting
Damage Class:
Power:
-Accuracy:
100PP:
15Effect:
Stronger if the user's HP is low.Machine:
TM141Name:
Fire BlastType:
fire
Damage Class:
Power:
110Accuracy:
85PP:
5Effect:
An attack that may cause a burn.Machine:
TM147Name:
Wild ChargeType:
electric
Damage Class:
Power:
90Accuracy:
100PP:
15Effect:
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.Machine:
TM149Name:
EarthquakeType:
ground
Damage Class:
Power:
100Accuracy:
100PP:
10Effect:
Tough but useless vs. flying foes.Machine:
TM150Name:
Stone EdgeType:
rock
Damage Class:
Power:
100Accuracy:
80PP:
5Effect:
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.Machine:
TM152Name:
Giga ImpactType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.Machine:
TM156Name:
OutrageType:
dragon
Damage Class:
Power:
120Accuracy:
100PP:
10Effect:
Works 2-3 turns and confuses user.Machine:
TM157Name:
OverheatType:
fire
Damage Class:
Power:
130Accuracy:
90PP:
5Effect:
Allows a full-power attack, but sharply lowers SP. ATK.Machine:
TM163Name:
Hyper BeamType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
1st turn: Attack 2nd turn: RestMachine:
TM165Name:
Flare BlitzType:
fire
Damage Class:
Power:
120Accuracy:
100PP:
15Effect:
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.Machine:
TM167Name:
Close CombatType:
fighting
Damage Class:
Power:
120Accuracy:
100PP:
5Effect:
The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def.Machine:
TM171Name:
Tera BlastType:
normal
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.Moves: Egg Moves
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Name:
CurseType:
ghost
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Works differently for ghost-types.Name:
EndeavorType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
5Effect:
Gains power if the user’s HP is lower than the foe’s HP.