#855
Polteageist
Polteageist
ghost
Ability
Weak Armor
The Pokémon’s Defense stat is lowered when it takes damage from physical moves, but its Speed stat is sharply boosted.
Hidden Ability
Cursed Body
May disable a move that has dealt damage to the Pokémon.
Species Data
Black Tea Pokémon
Height: 0.2m
Weight: 0.4kg
Genderless
Base Catch Rate: 23%
Base Happiness: 19%
Stats
HP
60
Attack
65
Defense
65
Speed
70
Sp Attack
134
Sp Defense
114
Damage taken from types
ghost
200%
dark
200%
flying
100%
ground
100%
rock
100%
steel
100%
fire
100%
water
100%
grass
100%
electric
100%
psychic
100%
ice
100%
dragon
100%
fairy
100%
poison
50%
bug
50%
normal
0%
fighting
0%
Evolutions
Forms
#855
Phony Polteageist
#855
Antique Polteageist
Compatible Pokémon
Egg Groups:
Mineral
Amorphous
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 0
Name:
Teatime
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry.
Level:
Lv. 1
Name:
Strength Sap
Type:
grass
Damage Class:
Power:
-
Accuracy:
100
PP:
10
Effect:
The user restores its HP by the same amount as the target’s Attack stat. It also lowers the target’s Attack stat.
Level:
Lv. 1
Name:
Aromatic Mist
Type:
fairy
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.
Level:
Lv. 1
Name:
Astonish
Type:
ghost
Damage Class:
Power:
30
Accuracy:
100
PP:
15
Effect:
An attack that may shock the foe into flinching.
Level:
Lv. 1
Name:
Withdraw
Type:
water
Damage Class:
Power:
-
Accuracy:
-
PP:
40
Effect:
Heightens the user's DEFENSE.
Level:
Lv. 1
Name:
Mega Drain
Type:
grass
Damage Class:
Power:
40
Accuracy:
100
PP:
15
Effect:
Steals 1/2 of the damage inflicted.
Level:
Lv. 18
Name:
Protect
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Foils attack that turn. It may fail.
Level:
Lv. 24
Name:
Sucker Punch
Type:
dark
Damage Class:
Power:
70
Accuracy:
100
PP:
5
Effect:
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Level:
Lv. 30
Name:
Sweet Scent
Type:
normal
Damage Class:
Power:
-
Accuracy:
100
PP:
20
Effect:
Reduces the foe's evasiveness.
Level:
Lv. 36
Name:
Giga Drain
Type:
grass
Damage Class:
Power:
75
Accuracy:
100
PP:
10
Effect:
Steals 1/2 of the damage inflicted.
Level:
Lv. 42
Name:
Nasty Plot
Type:
dark
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.
Level:
Lv. 48
Name:
Shadow Ball
Type:
ghost
Damage Class:
Power:
80
Accuracy:
100
PP:
15
Effect:
An attack that may lower SPCL.DEF.
Level:
Lv. 54
Name:
Memento
Type:
dark
Damage Class:
Power:
-
Accuracy:
100
PP:
10
Effect:
The user faints and lowers the foe’s abilities.
Level:
Lv. 60
Name:
Shell Smash
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
15
Effect:
The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats.
Level:
Lv. 66
Name:
Curse
Type:
ghost
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Works differently for ghost-types.
Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM07
Name:
Protect
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Foils attack that turn. It may fail.
Machine:
TM16
Name:
Psybeam
Type:
psychic
Damage Class:
Power:
65
Accuracy:
100
PP:
20
Effect:
An attack that may confuse the foe.
Machine:
TM17
Name:
Confuse Ray
Type:
ghost
Damage Class:
Power:
-
Accuracy:
100
PP:
10
Effect:
A move that causes confusion.
Machine:
TM25
Name:
Facade
Type:
normal
Damage Class:
Power:
70
Accuracy:
100
PP:
20
Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.
Machine:
TM29
Name:
Hex
Type:
ghost
Damage Class:
Power:
65
Accuracy:
100
PP:
10
Effect:
This relentless attack does massive damage to a target affected by status problems.
Machine:
TM33
Name:
Magical Leaf
Type:
grass
Damage Class:
Power:
60
Accuracy:
-
PP:
20
Effect:
Attacks with a strange leaf that cannot be evaded.
Machine:
TM41
Name:
Stored Power
Type:
psychic
Damage Class:
Power:
20
Accuracy:
100
PP:
10
Effect:
The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage.
Machine:
TM42
Name:
Night Shade
Type:
ghost
Damage Class:
Power:
-
Accuracy:
100
PP:
15
Effect:
The user's level equals damage HP.
Machine:
TM47
Name:
Endure
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Always leaves at least 1HP.
Machine:
TM54
Name:
Psyshock
Type:
psychic
Damage Class:
Power:
80
Accuracy:
100
PP:
10
Effect:
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Machine:
TM62
Name:
Foul Play
Type:
dark
Damage Class:
Power:
95
Accuracy:
100
PP:
15
Effect:
The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage.
Machine:
TM70
Name:
Sleep Talk
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Randomly attacks while asleep.
Machine:
TM74
Name:
Reflect
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Raises DEFENSE with a barrier.
Machine:
TM75
Name:
Light Screen
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
30
Effect:
Ups SPCL.DEF with a wall of light.
Machine:
TM80
Name:
Metronome
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Randomly uses any POKéMON move.
Machine:
TM85
Name:
Rest
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Sleep for 2 turns to fully recover.
Machine:
TM92
Name:
Imprison
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Prevents foes from using moves known by the user.
Machine:
TM94
Name:
Dark Pulse
Type:
dark
Damage Class:
Power:
80
Accuracy:
100
PP:
15
Effect:
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
Machine:
TM98
Name:
Skill Swap
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
The user swaps special abilities with the target.
Machine:
TM103
Name:
Substitute
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
10
Effect:
Makes a decoy with 1/4 user's max HP.
Machine:
TM107
Name:
Will-O-Wisp
Type:
fire
Damage Class:
Power:
-
Accuracy:
85
PP:
15
Effect:
Inflicts a burn on the foe with intense fire.
Machine:
TM109
Name:
Trick
Type:
psychic
Damage Class:
Power:
-
Accuracy:
100
PP:
10
Effect:
Tricks the foe into trading held items.
Machine:
TM111
Name:
Giga Drain
Type:
grass
Damage Class:
Power:
75
Accuracy:
100
PP:
10
Effect:
Steals 1/2 of the damage inflicted.
Machine:
TM114
Name:
Shadow Ball
Type:
ghost
Damage Class:
Power:
80
Accuracy:
100
PP:
15
Effect:
An attack that may lower SPCL.DEF.
Machine:
TM120
Name:
Psychic
Type:
psychic
Damage Class:
Power:
90
Accuracy:
100
PP:
10
Effect:
An attack that may lower SPCL.DEF.
Machine:
TM129
Name:
Calm Mind
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Raises SP. ATK and SP. DEF by focusing the mind.
Machine:
TM132
Name:
Baton Pass
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
40
Effect:
Switches while keeping effects.
Machine:
TM140
Name:
Nasty Plot
Type:
dark
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.
Machine:
TM151
Name:
Phantom Force
Type:
ghost
Damage Class:
Power:
90
Accuracy:
100
PP:
10
Effect:
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
Machine:
TM152
Name:
Giga Impact
Type:
normal
Damage Class:
Power:
150
Accuracy:
90
PP:
5
Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.
Machine:
TM161
Name:
Trick Room
Type:
psychic
Damage Class:
Power:
-
Accuracy:
-
PP:
5
Effect:
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Machine:
TM163
Name:
Hyper Beam
Type:
normal
Damage Class:
Power:
150
Accuracy:
90
PP:
5
Effect:
1st turn: Attack 2nd turn: Rest
Machine:
TM171
Name:
Tera Blast
Type:
normal
Damage Class:
Power:
80
Accuracy:
100
PP:
10
Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.