- PokéDex
- Pokémon
- Drifloon
#425
Drifloon
ghost
flying
Abilities
Aftermath
Damages the attacker if it knocks out the Pokémon with a move that makes direct contact.
Unburden
Boosts the Speed stat if the Pokémon’s held item is used or lost.
Hidden Ability
Flare Boost
Powers up special moves when the Pokémon is burned.
Species Data
Balloon Pokémon
Height: 0.4m
Weight: 1.2kg
Male: 50%
Female: 50%
Base Catch Rate: 49%
Base Happiness: 19%
Stats
HP
90
Attack
50
Defense
34
Speed
70
Sp Attack
60
Sp Defense
44
Damage taken from types
rock
200%
ghost
200%
electric
200%
ice
200%
dark
200%
flying
100%
steel
100%
fire
100%
water
100%
psychic
100%
dragon
100%
fairy
100%
poison
50%
grass
50%
bug
25%
normal
0%
fighting
0%
ground
0%
Evolutions
Lv. 28
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1Name:
AstonishType:
ghost
Damage Class:
Power:
30Accuracy:
100PP:
15Effect:
An attack that may shock the foe into flinching.Level:
Lv. 1Name:
MinimizeType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Heightens evasive ness.Level:
Lv. 4Name:
GustType:
flying
Damage Class:
Power:
40Accuracy:
100PP:
35Effect:
Whips up a strong gust of wind.Level:
Lv. 8Name:
Focus EnergyType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
30Effect:
Raises the criti cal hit ratio.Level:
Lv. 12Name:
PaybackType:
dark
Damage Class:
Power:
50Accuracy:
100PP:
10Effect:
If the user can use this attack after the foe attacks, its power is doubled.Level:
Lv. 16Name:
HexType:
ghost
Damage Class:
Power:
65Accuracy:
100PP:
10Effect:
This relentless attack does massive damage to a target affected by status problems.Level:
Lv. 20Name:
Shadow BallType:
ghost
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
An attack that may lower SPCL.DEF.Level:
Lv. 24Name:
SwallowType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Absorbs stockpiled power and restores HP.Level:
Lv. 24Name:
Spit UpType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Releases stockpiled power (the more the better).Level:
Lv. 24Name:
StockpileType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Charges up power for up to 3 turns.Level:
Lv. 29Name:
Self-DestructType:
normal
Damage Class:
Power:
200Accuracy:
100PP:
5Effect:
Powerful but makes the user faint.Level:
Lv. 32Name:
Destiny BondType:
ghost
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
The foe faints if the user does.Level:
Lv. 36Name:
Baton PassType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
40Effect:
Switches while keeping effects.Level:
Lv. 40Name:
TailwindType:
flying
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.Level:
Lv. 44Name:
ExplosionType:
normal
Damage Class:
Power:
250Accuracy:
100PP:
5Effect:
Very powerful but makes user faint.Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM07Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM14Name:
AcrobaticsType:
flying
Damage Class:
Power:
55Accuracy:
100PP:
15Effect:
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.Machine:
TM16Name:
PsybeamType:
psychic
Damage Class:
Power:
65Accuracy:
100PP:
20Effect:
An attack that may confuse the foe.Machine:
TM18Name:
ThiefType:
dark
Damage Class:
Power:
60Accuracy:
100PP:
25Effect:
An attack that may steal a held item.Machine:
TM25Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM27Name:
Aerial AceType:
flying
Damage Class:
Power:
60Accuracy:
-PP:
20Effect:
An extremely speedy and unavoidable attack.Machine:
TM29Name:
HexType:
ghost
Damage Class:
Power:
65Accuracy:
100PP:
10Effect:
This relentless attack does massive damage to a target affected by status problems.Machine:
TM32Name:
SwiftType:
normal
Damage Class:
Power:
60Accuracy:
-PP:
20Effect:
An attack that never misses.Machine:
TM34Name:
Icy WindType:
ice
Damage Class:
Power:
55Accuracy:
95PP:
15Effect:
An icy attack that lowers SPEED.Machine:
TM40Name:
Air CutterType:
flying
Damage Class:
Power:
60Accuracy:
95PP:
25Effect:
Hacks with razorlike wind. High critical-hit ratio.Machine:
TM41Name:
Stored PowerType:
psychic
Damage Class:
Power:
20Accuracy:
100PP:
10Effect:
The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage.Machine:
TM42Name:
Night ShadeType:
ghost
Damage Class:
Power:
-Accuracy:
100PP:
15Effect:
The user's level equals damage HP.Machine:
TM47Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TM49Name:
Sunny DayType:
fire
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts fire-type moves for 5 turns.Machine:
TM50Name:
Rain DanceType:
water
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts water-type moves for 5 turns.Machine:
TM70Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TM82Name:
Thunder WaveType:
electric
Damage Class:
Power:
-Accuracy:
90PP:
20Effect:
A move that may cause paralysis.Machine:
TM85Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM92Name:
ImprisonType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Prevents foes from using moves known by the user.Machine:
TM97Name:
FlyType:
flying
Damage Class:
Power:
90Accuracy:
95PP:
15Effect:
1st turn: Fly 2nd turn: AttackMachine:
TM98Name:
Skill SwapType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
The user swaps special abilities with the target.Machine:
TM103Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TM107Name:
Will-O-WispType:
fire
Damage Class:
Power:
-Accuracy:
85PP:
15Effect:
Inflicts a burn on the foe with intense fire.Machine:
TM109Name:
TrickType:
psychic
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Tricks the foe into trading held items.Machine:
TM113Name:
TailwindType:
flying
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.Machine:
TM114Name:
Shadow BallType:
ghost
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
An attack that may lower SPCL.DEF.Machine:
TM120Name:
PsychicType:
psychic
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
An attack that may lower SPCL.DEF.Machine:
TM126Name:
ThunderboltType:
electric
Damage Class:
Power:
90Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TM128Name:
AmnesiaType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Sharply raises the user's SPCL.DEF.Machine:
TM129Name:
Calm MindType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Raises SP. ATK and SP. DEF by focusing the mind.Machine:
TM130Name:
Helping HandType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Boosts the power of the recipient’s moves.Machine:
TM132Name:
Baton PassType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
40Effect:
Switches while keeping effects.Machine:
TM151Name:
Phantom ForceType:
ghost
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.Machine:
TM161Name:
Trick RoomType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
The user creates a bizarre area in which slower Pokémon get to move first for five turns.Machine:
TM166Name:
ThunderType:
electric
Damage Class:
Power:
110Accuracy:
70PP:
10Effect:
An attack that may cause paralysis.Machine:
TM171Name:
Tera BlastType:
normal
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.Moves: Egg Moves
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Name:
Clear SmogType:
poison
Damage Class:
Power:
50Accuracy:
-PP:
15Effect:
The user attacks by throwing a clump of special mud. All status changes are returned to normal.Name:
DefogType:
flying
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc.Name:
MementoType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user faints and lowers the foe’s abilities.Name:
HazeType:
ice
Damage Class:
Power:
-Accuracy:
-PP:
30Effect:
Eliminates all stat changes.Name:
HypnosisType:
psychic
Damage Class:
Power:
-Accuracy:
60PP:
20Effect:
May put the foe to sleep.Name:
DisableType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Disables the foe's most recent move.