- PokéDex
- Pokémon
- Muk
#089
Muk
poison
Abilities
Stench
By releasing a stench when attacking, the Pokémon may cause the target to flinch.
Sticky Hold
The Pokémon’s held items cling to its sticky body and cannot be removed by other Pokémon.
Hidden Ability
Poison Touch
May poison a target when the Pokémon makes contact.
Species Data
Sludge Pokémon
Height: 1.2m
Weight: 30kg
Male: 50%
Female: 50%
Base Catch Rate: 29%
Base Happiness: 19%
Stats
HP
105
Attack
105
Defense
75
Speed
50
Sp Attack
65
Sp Defense
100
Damage taken from types
ground
200%
psychic
200%
normal
100%
flying
100%
rock
100%
ghost
100%
steel
100%
fire
100%
water
100%
electric
100%
ice
100%
dragon
100%
dark
100%
fighting
50%
poison
50%
bug
50%
grass
50%
fairy
50%
Evolutions
Lv. 38
Variants/Formes
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1Name:
Poison GasType:
poison
Damage Class:
Power:
-Accuracy:
90PP:
40Effect:
A move that may poison the foe.Level:
Lv. 1Name:
HardenType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
30Effect:
Raises the user's DEFENSE.Level:
Lv. 1Name:
PoundType:
normal
Damage Class:
Power:
40Accuracy:
100PP:
35Effect:
Pounds with fore legs or tail.Level:
Lv. 1Name:
Mud-SlapType:
ground
Damage Class:
Power:
20Accuracy:
100PP:
10Effect:
Reduces the foe's accuracy.Level:
Lv. 12Name:
DisableType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Disables the foe's most recent move.Level:
Lv. 15Name:
SludgeType:
poison
Damage Class:
Power:
65Accuracy:
100PP:
20Effect:
An attack that may poison the foe.Level:
Lv. 18Name:
Mud ShotType:
ground
Damage Class:
Power:
55Accuracy:
95PP:
15Effect:
Hurls mud at the foe and reduces SPEED.Level:
Lv. 21Name:
MinimizeType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Heightens evasive ness.Level:
Lv. 26Name:
ToxicType:
poison
Damage Class:
Power:
-Accuracy:
90PP:
10Effect:
A poison move with increasing damage.Level:
Lv. 29Name:
Sludge BombType:
poison
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
An attack that may poison the foe.Level:
Lv. 32Name:
Sludge WaveType:
poison
Damage Class:
Power:
95Accuracy:
100PP:
10Effect:
It swamps the area around the user with a giant sludge wave. It may also poison those hit.Level:
Lv. 37Name:
ScreechType:
normal
Damage Class:
Power:
-Accuracy:
85PP:
40Effect:
Sharply reduces the foe's DEFENSE.Level:
Lv. 40Name:
Gunk ShotType:
poison
Damage Class:
Power:
120Accuracy:
80PP:
5Effect:
The user shoots filthy garbage at the foe to attack. It may also poison the target.Level:
Lv. 46Name:
Acid ArmorType:
poison
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Sharply raises the user's DEFENSE.Level:
Lv. 52Name:
BelchType:
poison
Damage Class:
Power:
120Accuracy:
90PP:
10Effect:
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.Level:
Lv. 57Name:
MementoType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user faints and lowers the foe’s abilities.Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.Machine:
TM05Name:
Mud-SlapType:
ground
Damage Class:
Power:
20Accuracy:
100PP:
10Effect:
Reduces the foe's accuracy.Machine:
TM06Name:
Scary FaceType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Sharply reduces the foe's SPEED.Machine:
TM07Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM13Name:
Acid SprayType:
poison
Damage Class:
Power:
40Accuracy:
100PP:
20Effect:
The user spits fluid that works to melt the target. This harshly reduces the target’s Sp. Def stat.Machine:
TM17Name:
Confuse RayType:
ghost
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
A move that causes confusion.Machine:
TM18Name:
ThiefType:
dark
Damage Class:
Power:
60Accuracy:
100PP:
25Effect:
An attack that may steal a held item.Machine:
TM25Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM29Name:
HexType:
ghost
Damage Class:
Power:
65Accuracy:
100PP:
10Effect:
This relentless attack does massive damage to a target affected by status problems.Machine:
TM32Name:
SwiftType:
normal
Damage Class:
Power:
60Accuracy:
-PP:
20Effect:
An attack that never misses.Machine:
TM35Name:
Mud ShotType:
ground
Damage Class:
Power:
55Accuracy:
95PP:
15Effect:
Hurls mud at the foe and reduces SPEED.Machine:
TM36Name:
Rock TombType:
rock
Damage Class:
Power:
60Accuracy:
95PP:
15Effect:
Stops the foe from moving with rocks and cuts SPEED.Machine:
TM43Name:
FlingType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user flings its held item at the foe to attack. Its power and effects depend on the item.Machine:
TM45Name:
VenoshockType:
poison
Damage Class:
Power:
65Accuracy:
100PP:
10Effect:
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.Machine:
TM47Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TM49Name:
Sunny DayType:
fire
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts fire-type moves for 5 turns.Machine:
TM50Name:
Rain DanceType:
water
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts water-type moves for 5 turns.Machine:
TM51Name:
SandstormType:
rock
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Inflicts damage every turn.Machine:
TM55Name:
DigType:
ground
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
1st turn: Burrow 2nd turn: AttackMachine:
TM58Name:
Brick BreakType:
fighting
Damage Class:
Power:
75Accuracy:
100PP:
15Effect:
Destroys barriers such as REFLECT and causes damage.Machine:
TM59Name:
Zen HeadbuttType:
psychic
Damage Class:
Power:
80Accuracy:
90PP:
15Effect:
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.Machine:
TM66Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TM67Name:
Fire PunchType:
fire
Damage Class:
Power:
75Accuracy:
100PP:
15Effect:
A fiery punch. May cause a burn.Machine:
TM68Name:
Thunder PunchType:
electric
Damage Class:
Power:
75Accuracy:
100PP:
15Effect:
An electric punch. It may paralyze.Machine:
TM69Name:
Ice PunchType:
ice
Damage Class:
Power:
75Accuracy:
100PP:
15Effect:
An icy punch. May cause freezing.Machine:
TM70Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TM73Name:
Drain PunchType:
fighting
Damage Class:
Power:
75Accuracy:
100PP:
10Effect:
An energy-draining punch. The user’s HP is restored by half the damage taken by the target.Machine:
TM80Name:
MetronomeType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly uses any POKéMON move.Machine:
TM83Name:
Poison JabType:
poison
Damage Class:
Power:
80Accuracy:
100PP:
20Effect:
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.Machine:
TM85Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM86Name:
Rock SlideType:
rock
Damage Class:
Power:
75Accuracy:
90PP:
10Effect:
An attack that may cause flinching.Machine:
TM87Name:
TauntType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Taunts the foe into only using attack moves.Machine:
TM91Name:
Toxic SpikesType:
poison
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle.Machine:
TM92Name:
ImprisonType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Prevents foes from using moves known by the user.Machine:
TM94Name:
Dark PulseType:
dark
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.Machine:
TM102Name:
Gunk ShotType:
poison
Damage Class:
Power:
120Accuracy:
80PP:
5Effect:
The user shoots filthy garbage at the foe to attack. It may also poison the target.Machine:
TM103Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TM111Name:
Giga DrainType:
grass
Damage Class:
Power:
75Accuracy:
100PP:
10Effect:
Steals 1/2 of the damage inflicted.Machine:
TM114Name:
Shadow BallType:
ghost
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
An attack that may lower SPCL.DEF.Machine:
TM125Name:
FlamethrowerType:
fire
Damage Class:
Power:
90Accuracy:
100PP:
15Effect:
An attack that may inflict a burn.Machine:
TM126Name:
ThunderboltType:
electric
Damage Class:
Power:
90Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TM130Name:
Helping HandType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Boosts the power of the recipient’s moves.Machine:
TM141Name:
Fire BlastType:
fire
Damage Class:
Power:
110Accuracy:
85PP:
5Effect:
An attack that may cause a burn.Machine:
TM148Name:
Sludge BombType:
poison
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
An attack that may poison the foe.Machine:
TM152Name:
Giga ImpactType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.Machine:
TM158Name:
Focus BlastType:
fighting
Damage Class:
Power:
120Accuracy:
70PP:
5Effect:
The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.Machine:
TM163Name:
Hyper BeamType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
1st turn: Attack 2nd turn: RestMachine:
TM166Name:
ThunderType:
electric
Damage Class:
Power:
110Accuracy:
70PP:
10Effect:
An attack that may cause paralysis.Machine:
TM171Name:
Tera BlastType:
normal
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.