- PokéDex
- Pokémon
- Gulpin
#316
Gulpin
poison
Abilities
Liquid Ooze
The strong stench of the Pokémon’s oozed liquid damages attackers that use HP-draining moves.
Sticky Hold
The Pokémon’s held items cling to its sticky body and cannot be removed by other Pokémon.
Hidden Ability
Gluttony
If the Pokémon is holding a Berry to be eaten when its HP is low, it will instead eat the Berry when its HP drops to half or less.
Species Data
Stomach Pokémon
Height: 0.4m
Weight: 10.3kg
Male: 50%
Female: 50%
Base Catch Rate: 88%
Base Happiness: 19%
Stats
HP
70
Attack
43
Defense
53
Speed
40
Sp Attack
43
Sp Defense
53
Damage taken from types
ground
200%
psychic
200%
normal
100%
flying
100%
rock
100%
ghost
100%
steel
100%
fire
100%
water
100%
electric
100%
ice
100%
dragon
100%
dark
100%
fighting
50%
poison
50%
bug
50%
grass
50%
fairy
50%
Evolutions
Lv. 26
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1Name:
PoundType:
normal
Damage Class:
Power:
40Accuracy:
100PP:
35Effect:
Pounds with fore legs or tail.Level:
Lv. 5Name:
YawnType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Lulls the foe into yawning, then sleeping next turn.Level:
Lv. 8Name:
Poison GasType:
poison
Damage Class:
Power:
-Accuracy:
90PP:
40Effect:
A move that may poison the foe.Level:
Lv. 10Name:
SludgeType:
poison
Damage Class:
Power:
65Accuracy:
100PP:
20Effect:
An attack that may poison the foe.Level:
Lv. 12Name:
AmnesiaType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Sharply raises the user's SPCL.DEF.Level:
Lv. 17Name:
Acid SprayType:
poison
Damage Class:
Power:
40Accuracy:
100PP:
20Effect:
The user spits fluid that works to melt the target. This harshly reduces the target’s Sp. Def stat.Level:
Lv. 20Name:
EncoreType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
5Effect:
Makes the foe re peat 2-6 times.Level:
Lv. 25Name:
ToxicType:
poison
Damage Class:
Power:
-Accuracy:
90PP:
10Effect:
A poison move with increasing damage.Level:
Lv. 28Name:
SwallowType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Absorbs stockpiled power and restores HP.Level:
Lv. 28Name:
Spit UpType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Releases stockpiled power (the more the better).Level:
Lv. 28Name:
StockpileType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Charges up power for up to 3 turns.Level:
Lv. 33Name:
Sludge BombType:
poison
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
An attack that may poison the foe.Level:
Lv. 36Name:
Gastro AcidType:
poison
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe’s ability.Level:
Lv. 41Name:
BelchType:
poison
Damage Class:
Power:
120Accuracy:
90PP:
10Effect:
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.Level:
Lv. 44Name:
Pain SplitType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Adds user & foe's HPs. Shares total.Level:
Lv. 49Name:
Gunk ShotType:
poison
Damage Class:
Power:
120Accuracy:
80PP:
5Effect:
The user shoots filthy garbage at the foe to attack. It may also poison the target.Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.Machine:
TM05Name:
Mud-SlapType:
ground
Damage Class:
Power:
20Accuracy:
100PP:
10Effect:
Reduces the foe's accuracy.Machine:
TM07Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM11Name:
Water PulseType:
water
Damage Class:
Power:
60Accuracy:
100PP:
20Effect:
Attacks with ultrasonic waves. May confuse the foeMachine:
TM13Name:
Acid SprayType:
poison
Damage Class:
Power:
40Accuracy:
100PP:
20Effect:
The user spits fluid that works to melt the target. This harshly reduces the target’s Sp. Def stat.Machine:
TM18Name:
ThiefType:
dark
Damage Class:
Power:
60Accuracy:
100PP:
25Effect:
An attack that may steal a held item.Machine:
TM25Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM35Name:
Mud ShotType:
ground
Damage Class:
Power:
55Accuracy:
95PP:
15Effect:
Hurls mud at the foe and reduces SPEED.Machine:
TM43Name:
FlingType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user flings its held item at the foe to attack. Its power and effects depend on the item.Machine:
TM45Name:
VenoshockType:
poison
Damage Class:
Power:
65Accuracy:
100PP:
10Effect:
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.Machine:
TM47Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TM49Name:
Sunny DayType:
fire
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts fire-type moves for 5 turns.Machine:
TM50Name:
Rain DanceType:
water
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts water-type moves for 5 turns.Machine:
TM56Name:
Bullet SeedType:
grass
Damage Class:
Power:
25Accuracy:
100PP:
30Effect:
Shoots 2 to 5 seeds in a row to strike the foe.Machine:
TM66Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TM67Name:
Fire PunchType:
fire
Damage Class:
Power:
75Accuracy:
100PP:
15Effect:
A fiery punch. May cause a burn.Machine:
TM68Name:
Thunder PunchType:
electric
Damage Class:
Power:
75Accuracy:
100PP:
15Effect:
An electric punch. It may paralyze.Machine:
TM69Name:
Ice PunchType:
ice
Damage Class:
Power:
75Accuracy:
100PP:
15Effect:
An icy punch. May cause freezing.Machine:
TM70Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TM71Name:
Seed BombType:
grass
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The user slams a barrage of hard- shelled seeds down on the foe from above.Machine:
TM82Name:
Thunder WaveType:
electric
Damage Class:
Power:
-Accuracy:
90PP:
20Effect:
A move that may cause paralysis.Machine:
TM83Name:
Poison JabType:
poison
Damage Class:
Power:
80Accuracy:
100PP:
20Effect:
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.Machine:
TM85Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM88Name:
Swords DanceType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
A dance that in creases ATTACK.Machine:
TM91Name:
Toxic SpikesType:
poison
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle.Machine:
TM102Name:
Gunk ShotType:
poison
Damage Class:
Power:
120Accuracy:
80PP:
5Effect:
The user shoots filthy garbage at the foe to attack. It may also poison the target.Machine:
TM103Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TM111Name:
Giga DrainType:
grass
Damage Class:
Power:
75Accuracy:
100PP:
10Effect:
Steals 1/2 of the damage inflicted.Machine:
TM114Name:
Shadow BallType:
ghost
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
An attack that may lower SPCL.DEF.Machine:
TM122Name:
EncoreType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
5Effect:
Makes the foe re peat 2-6 times.Machine:
TM128Name:
AmnesiaType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Sharply raises the user's SPCL.DEF.Machine:
TM130Name:
Helping HandType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Boosts the power of the recipient’s moves.Machine:
TM135Name:
Ice BeamType:
ice
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
An attack that may freeze the foe.Machine:
TM148Name:
Sludge BombType:
poison
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
An attack that may poison the foe.Machine:
TM168Name:
Solar BeamType:
grass
Damage Class:
Power:
120Accuracy:
100PP:
10Effect:
1st turn: Prepare 2nd turn: AttackMachine:
TM171Name:
Tera BlastType:
normal
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.Moves: Egg Moves
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Name:
Stuff CheeksType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
The user eats its held Berry, then sharply raises its Defense stat.Name:
Clear SmogType:
poison
Damage Class:
Power:
50Accuracy:
-PP:
15Effect:
The user attacks by throwing a clump of special mud. All status changes are returned to normal.Name:
Destiny BondType:
ghost
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
The foe faints if the user does.Name:
CurseType:
ghost
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Works differently for ghost-types.Name:
Acid ArmorType:
poison
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Sharply raises the user's DEFENSE.Name:
SmogType:
poison
Damage Class:
Power:
30Accuracy:
70PP:
20Effect:
An attack that may poison the foe.Name:
Mud-SlapType:
ground
Damage Class:
Power:
20Accuracy:
100PP:
10Effect:
Reduces the foe's accuracy.