- PokéDex
- Pokémon
- Dachsbun
#927
Dachsbun
fairy
Ability
Well-Baked Body
The Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply boosted.
Hidden Ability
Aroma Veil
Protects the Pokémon and its allies from effects that prevent the use of moves.
Species Data
Height: 0.5m
Weight: 14.9kg
Male: 50%
Female: 50%
Base Catch Rate: 35%
Base Happiness: 19%
Stats
HP
57
Attack
80
Defense
115
Speed
95
Sp Attack
50
Sp Defense
80
Damage taken from types
poison
200%
steel
200%
normal
100%
flying
100%
ground
100%
rock
100%
ghost
100%
fire
100%
water
100%
grass
100%
electric
100%
psychic
100%
ice
100%
fairy
100%
fighting
50%
bug
50%
dark
50%
dragon
0%
Evolutions
Lv. 26
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1Name:
GrowlType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
40Effect:
Reduces the foe's ATTACK.Level:
Lv. 1Name:
TackleType:
normal
Damage Class:
Power:
40Accuracy:
100PP:
35Effect:
A full-body charge attack.Level:
Lv. 3Name:
LickType:
ghost
Damage Class:
Power:
30Accuracy:
100PP:
30Effect:
An attack that may cause paralysis.Level:
Lv. 6Name:
Tail WhipType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
30Effect:
Lowers the foe's DEFENSE.Level:
Lv. 8Name:
CovetType:
normal
Damage Class:
Power:
60Accuracy:
100PP:
25Effect:
Cutely begs to obtain an item held by the foe.Level:
Lv. 11Name:
BiteType:
dark
Damage Class:
Power:
60Accuracy:
100PP:
25Effect:
An attack that may cause flinching.Level:
Lv. 15Name:
Baby-Doll EyesType:
fairy
Damage Class:
Power:
-Accuracy:
100PP:
30Effect:
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.Level:
Lv. 18Name:
Play RoughType:
fairy
Damage Class:
Power:
90Accuracy:
90PP:
10Effect:
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.Level:
Lv. 22Name:
Work UpType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
30Effect:
The user is roused, and its Attack and Sp. Atk stats increase.Level:
Lv. 29Name:
Baton PassType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
40Effect:
Switches while keeping effects.Level:
Lv. 33Name:
RoarType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Scares wild foes to end battle.Level:
Lv. 38Name:
Double-EdgeType:
normal
Damage Class:
Power:
120Accuracy:
100PP:
15Effect:
A tackle that also hurts the user.Level:
Lv. 42Name:
CharmType:
fairy
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Sharply lowers the foe's ATTACK.Level:
Lv. 47Name:
CrunchType:
dark
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
An attack that may lower SPCL.DEF.Level:
Lv. 53Name:
Last ResortType:
normal
Damage Class:
Power:
140Accuracy:
100PP:
5Effect:
This move can be used only after the user has used all the other moves it knows in the battle.Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.Machine:
TM02Name:
CharmType:
fairy
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Sharply lowers the foe's ATTACK.Machine:
TM04Name:
AgilityType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
30Effect:
Sharply increases the user's SPEED.Machine:
TM05Name:
Mud-SlapType:
ground
Damage Class:
Power:
20Accuracy:
100PP:
10Effect:
Reduces the foe's accuracy.Machine:
TM06Name:
Scary FaceType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Sharply reduces the foe's SPEED.Machine:
TM07Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM08Name:
Fire FangType:
fire
Damage Class:
Power:
65Accuracy:
95PP:
15Effect:
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.Machine:
TM09Name:
Thunder FangType:
electric
Damage Class:
Power:
65Accuracy:
95PP:
15Effect:
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.Machine:
TM10Name:
Ice FangType:
ice
Damage Class:
Power:
65Accuracy:
95PP:
15Effect:
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.Machine:
TM20Name:
TrailblazeType:
grass
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.Machine:
TM25Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM30Name:
SnarlType:
dark
Damage Class:
Power:
55Accuracy:
95PP:
15Effect:
The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease.Machine:
TM35Name:
Mud ShotType:
ground
Damage Class:
Power:
55Accuracy:
95PP:
15Effect:
Hurls mud at the foe and reduces SPEED.Machine:
TM37Name:
Draining KissType:
fairy
Damage Class:
Power:
50Accuracy:
100PP:
10Effect:
The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.Machine:
TM47Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TM49Name:
Sunny DayType:
fire
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts fire-type moves for 5 turns.Machine:
TM50Name:
Rain DanceType:
water
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts water-type moves for 5 turns.Machine:
TM55Name:
DigType:
ground
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
1st turn: Burrow 2nd turn: AttackMachine:
TM63Name:
Psychic FangsType:
psychic
Damage Class:
Power:
85Accuracy:
100PP:
10Effect:
The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.Machine:
TM66Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TM70Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TM79Name:
Dazzling GleamType:
fairy
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
The user damages opposing Pokémon by emitting a powerful flash.Machine:
TM84Name:
Stomping TantrumType:
ground
Damage Class:
Power:
75Accuracy:
100PP:
10Effect:
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.Machine:
TM85Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM89Name:
Body PressType:
fighting
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.Machine:
TM103Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TM108Name:
CrunchType:
dark
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
An attack that may lower SPCL.DEF.Machine:
TM127Name:
Play RoughType:
fairy
Damage Class:
Power:
90Accuracy:
90PP:
10Effect:
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.Machine:
TM130Name:
Helping HandType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Boosts the power of the recipient’s moves.Machine:
TM132Name:
Baton PassType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
40Effect:
Switches while keeping effects.Machine:
TM139Name:
Misty TerrainType:
fairy
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
The user covers the ground under everyone’s feet with mist for five turns. This protects Pokémon on the ground from status conditions.Machine:
TM152Name:
Giga ImpactType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.Machine:
TM163Name:
Hyper BeamType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
1st turn: Attack 2nd turn: RestMachine:
TM171Name:
Tera BlastType:
normal
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.