- PokéDex
- Pokémon
- Squawkabilly
#931
Squawkabilly
normal
flying
Abilities
Intimidate
When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
Hustle
Boosts the Pokémon’s Attack stat but lowers its accuracy.
Hidden Ability
Guts
It’s so gutsy that having a status condition boosts the Pokémon’s Attack stat.
Species Data
Height: 0.6m
Weight: 2.4kg
Male: 50%
Female: 50%
Base Catch Rate: 74%
Base Happiness: 19%
Stats
HP
82
Attack
96
Defense
51
Speed
92
Sp Attack
45
Sp Defense
51
Damage taken from types
rock
200%
electric
200%
ice
200%
normal
100%
fighting
100%
flying
100%
poison
100%
steel
100%
fire
100%
water
100%
psychic
100%
dragon
100%
dark
100%
fairy
100%
bug
50%
grass
50%
ground
0%
ghost
0%
Forms
#931
Squawkabilly Green
#931
Squawkabilly Blue
#931
Squawkabilly White
#931
Squawkabilly Yellow
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1Name:
PeckType:
flying
Damage Class:
Power:
35Accuracy:
100PP:
35Effect:
Jabs the foe with a beak, etc.Level:
Lv. 1Name:
MimicType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Copies a move used by the foe.Level:
Lv. 1Name:
GrowlType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
40Effect:
Reduces the foe's ATTACK.Level:
Lv. 6Name:
Quick AttackType:
normal
Damage Class:
Power:
40Accuracy:
100PP:
30Effect:
Lets the user get in the first hit.Level:
Lv. 10Name:
TormentType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
15Effect:
Torments the foe and stops successive use of a move.Level:
Lv. 13Name:
Aerial AceType:
flying
Damage Class:
Power:
60Accuracy:
-PP:
20Effect:
An extremely speedy and unavoidable attack.Level:
Lv. 17Name:
Fury AttackType:
normal
Damage Class:
Power:
15Accuracy:
85PP:
20Effect:
Jabs the target 2-5 times.Level:
Lv. 20Name:
TauntType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Taunts the foe into only using attack moves.Level:
Lv. 24Name:
UproarType:
normal
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
Causes an uproar for 2 to 5 turns and prevents sleep.Level:
Lv. 27Name:
CopycatType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
The user mimics the move used immediately before it. The move fails if no other move has been used yet.Level:
Lv. 30Name:
FlyType:
flying
Damage Class:
Power:
90Accuracy:
95PP:
15Effect:
1st turn: Fly 2nd turn: AttackLevel:
Lv. 34Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Level:
Lv. 38Name:
SwaggerType:
normal
Damage Class:
Power:
-Accuracy:
85PP:
15Effect:
Causes confusion and raises ATTACK.Level:
Lv. 42Name:
Brave BirdType:
flying
Damage Class:
Power:
120Accuracy:
100PP:
15Effect:
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.Level:
Lv. 47Name:
RoostType:
flying
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
The user lands and rests its body. It restores the user’s HP by up to half of its max HP.Level:
Lv. 52Name:
ReversalType:
fighting
Damage Class:
Power:
-Accuracy:
100PP:
15Effect:
Stronger if the user's HP is low.Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.Machine:
TM03Name:
Fake TearsType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Feigns crying to sharply lower the foe’s SP. DEF.Machine:
TM06Name:
Scary FaceType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Sharply reduces the foe's SPEED.Machine:
TM07Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM18Name:
ThiefType:
dark
Damage Class:
Power:
60Accuracy:
100PP:
25Effect:
An attack that may steal a held item.Machine:
TM21Name:
PounceType:
bug
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
The user attacks by pouncing on the target. This also lowers the target’s Speed stat.Machine:
TM25Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM27Name:
Aerial AceType:
flying
Damage Class:
Power:
60Accuracy:
-PP:
20Effect:
An extremely speedy and unavoidable attack.Machine:
TM40Name:
Air CutterType:
flying
Damage Class:
Power:
60Accuracy:
95PP:
25Effect:
Hacks with razorlike wind. High critical-hit ratio.Machine:
TM47Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TM49Name:
Sunny DayType:
fire
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts fire-type moves for 5 turns.Machine:
TM60Name:
U-turnType:
bug
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.Machine:
TM62Name:
Foul PlayType:
dark
Damage Class:
Power:
95Accuracy:
100PP:
15Effect:
The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage.Machine:
TM65Name:
Air SlashType:
flying
Damage Class:
Power:
75Accuracy:
95PP:
15Effect:
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.Machine:
TM70Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TM85Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM87Name:
TauntType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Taunts the foe into only using attack moves.Machine:
TM97Name:
FlyType:
flying
Damage Class:
Power:
90Accuracy:
95PP:
15Effect:
1st turn: Fly 2nd turn: AttackMachine:
TM103Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TM113Name:
TailwindType:
flying
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.Machine:
TM117Name:
Hyper VoiceType:
normal
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
A loud attack that uses sound waves to injure.Machine:
TM118Name:
Heat WaveType:
fire
Damage Class:
Power:
95Accuracy:
90PP:
10Effect:
Exhales a hot breath on the foe. May inflict a burn.Machine:
TM130Name:
Helping HandType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Boosts the power of the recipient’s moves.Machine:
TM134Name:
ReversalType:
fighting
Damage Class:
Power:
-Accuracy:
100PP:
15Effect:
Stronger if the user's HP is low.Machine:
TM152Name:
Giga ImpactType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.Machine:
TM160Name:
HurricaneType:
flying
Damage Class:
Power:
110Accuracy:
70PP:
10Effect:
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.Machine:
TM163Name:
Hyper BeamType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
1st turn: Attack 2nd turn: RestMachine:
TM164Name:
Brave BirdType:
flying
Damage Class:
Power:
120Accuracy:
100PP:
15Effect:
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.Machine:
TM171Name:
Tera BlastType:
normal
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.Moves: Egg Moves
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Name:
Final GambitType:
fighting
Damage Class:
Power:
-Accuracy:
100PP:
5Effect:
The user risks everything to attack its target. The user faints but does damage equal to the user’s HP.Name:
FlatterType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
15Effect:
Confuses the foe, but raises its SP. ATK.Name:
Double-EdgeType:
normal
Damage Class:
Power:
120Accuracy:
100PP:
15Effect:
A tackle that also hurts the user.Name:
Parting ShotType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon.