- PokéDex
- Pokémon
- Corviknight
#823
Corviknight
flying
steel
Abilities
Pressure
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
Unnerve
Unnerves opposing Pokémon and makes them unable to eat Berries.
Hidden Ability
Mirror Armor
Bounces back only the stat-lowering effects that the Pokémon receives.
Species Data
Raven Pokémon
Height: 2.2m
Weight: 75kg
Male: 50%
Female: 50%
Base Catch Rate: 17%
Base Happiness: 19%
Stats
HP
98
Attack
87
Defense
105
Speed
67
Sp Attack
53
Sp Defense
85
Damage taken from types
fire
200%
electric
200%
fighting
100%
rock
100%
ghost
100%
water
100%
ice
100%
dark
100%
normal
50%
flying
50%
steel
50%
psychic
50%
dragon
50%
fairy
50%
bug
25%
grass
25%
poison
0%
ground
0%
Evolutions
Variants/Formes
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 0Name:
Steel WingType:
steel
Damage Class:
Power:
70Accuracy:
90PP:
25Effect:
Stiff wings strike the foe.Level:
Lv. 1Name:
Power TripType:
dark
Damage Class:
Power:
20Accuracy:
100PP:
10Effect:
The user boasts its strength and attacks the target. The more the user’s stats are raised, the greater the move’s power.Level:
Lv. 1Name:
Hone ClawsType:
dark
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
The user sharpens its claws to boost its Attack stat and accuracy.Level:
Lv. 1Name:
Metal SoundType:
steel
Damage Class:
Power:
-Accuracy:
85PP:
40Effect:
Emits a horrible screech that sharply lowers SP. DEF.Level:
Lv. 1Name:
ScreechType:
normal
Damage Class:
Power:
-Accuracy:
85PP:
40Effect:
Sharply reduces the foe's DEFENSE.Level:
Lv. 1Name:
PeckType:
flying
Damage Class:
Power:
35Accuracy:
100PP:
35Effect:
Jabs the foe with a beak, etc.Level:
Lv. 1Name:
LeerType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
30Effect:
Reduces the foe's DEFENSE.Level:
Lv. 1Name:
Iron DefenseType:
steel
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
Hardens the body’s surface to sharply raise DEFENSE.Level:
Lv. 12Name:
Fury AttackType:
normal
Damage Class:
Power:
15Accuracy:
85PP:
20Effect:
Jabs the target 2-5 times.Level:
Lv. 16Name:
PluckType:
flying
Damage Class:
Power:
60Accuracy:
100PP:
20Effect:
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.Level:
Lv. 22Name:
TauntType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Taunts the foe into only using attack moves.Level:
Lv. 28Name:
Scary FaceType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Sharply reduces the foe's SPEED.Level:
Lv. 34Name:
Drill PeckType:
flying
Damage Class:
Power:
80Accuracy:
100PP:
20Effect:
A strong, spin ning-peck attack.Level:
Lv. 42Name:
SwaggerType:
normal
Damage Class:
Power:
-Accuracy:
85PP:
15Effect:
Causes confusion and raises ATTACK.Level:
Lv. 50Name:
Brave BirdType:
flying
Damage Class:
Power:
120Accuracy:
100PP:
15Effect:
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.Machine:
TM03Name:
Fake TearsType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Feigns crying to sharply lower the foe’s SP. DEF.Machine:
TM04Name:
AgilityType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
30Effect:
Sharply increases the user's SPEED.Machine:
TM06Name:
Scary FaceType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Sharply reduces the foe's SPEED.Machine:
TM07Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM18Name:
ThiefType:
dark
Damage Class:
Power:
60Accuracy:
100PP:
25Effect:
An attack that may steal a held item.Machine:
TM25Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM27Name:
Aerial AceType:
flying
Damage Class:
Power:
60Accuracy:
-PP:
20Effect:
An extremely speedy and unavoidable attack.Machine:
TM31Name:
Metal ClawType:
steel
Damage Class:
Power:
50Accuracy:
95PP:
35Effect:
An attack that may up user's ATTACK.Machine:
TM32Name:
SwiftType:
normal
Damage Class:
Power:
60Accuracy:
-PP:
20Effect:
An attack that never misses.Machine:
TM40Name:
Air CutterType:
flying
Damage Class:
Power:
60Accuracy:
95PP:
25Effect:
Hacks with razorlike wind. High critical-hit ratio.Machine:
TM47Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TM49Name:
Sunny DayType:
fire
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts fire-type moves for 5 turns.Machine:
TM50Name:
Rain DanceType:
water
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts water-type moves for 5 turns.Machine:
TM60Name:
U-turnType:
bug
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.Machine:
TM64Name:
Bulk UpType:
fighting
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Bulks up the body to boost both ATTACK and DEFENSE.Machine:
TM65Name:
Air SlashType:
flying
Damage Class:
Power:
75Accuracy:
95PP:
15Effect:
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.Machine:
TM66Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TM70Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TM74Name:
ReflectType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Raises DEFENSE with a barrier.Machine:
TM75Name:
Light ScreenType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
30Effect:
Ups SPCL.DEF with a wall of light.Machine:
TM85Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM87Name:
TauntType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Taunts the foe into only using attack moves.Machine:
TM89Name:
Body PressType:
fighting
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.Machine:
TM93Name:
Flash CannonType:
steel
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat.Machine:
TM97Name:
FlyType:
flying
Damage Class:
Power:
90Accuracy:
95PP:
15Effect:
1st turn: Fly 2nd turn: AttackMachine:
TM99Name:
Iron HeadType:
steel
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The foe slams the target with its steel-hard head. It may also make the target flinch.Machine:
TM103Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TM104Name:
Iron DefenseType:
steel
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
Hardens the body’s surface to sharply raise DEFENSE.Machine:
TM113Name:
TailwindType:
flying
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.Machine:
TM121Name:
Heavy SlamType:
steel
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.Machine:
TM134Name:
ReversalType:
fighting
Damage Class:
Power:
-Accuracy:
100PP:
15Effect:
Stronger if the user's HP is low.Machine:
TM140Name:
Nasty PlotType:
dark
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.Machine:
TM152Name:
Giga ImpactType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.Machine:
TM160Name:
HurricaneType:
flying
Damage Class:
Power:
110Accuracy:
70PP:
10Effect:
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.Machine:
TM163Name:
Hyper BeamType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
1st turn: Attack 2nd turn: RestMachine:
TM164Name:
Brave BirdType:
flying
Damage Class:
Power:
120Accuracy:
100PP:
15Effect:
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.Machine:
TM170Name:
Steel BeamType:
steel
Damage Class:
Power:
140Accuracy:
95PP:
5Effect:
The user fires a beam of steel that it collected from its entire body. This also damages the user.Machine:
TM171Name:
Tera BlastType:
normal
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.