- PokéDex
- Pokémon
- Lokix
#920
Lokix
bug
dark
Ability
Swarm
Powers up Bug-type moves when the Pokémon’s HP is low.
Hidden Ability
Tinted Lens
The Pokémon can use “not very effective” moves to deal regular damage.
Species Data
Height: 1m
Weight: 17.5kg
Male: 50%
Female: 50%
Base Catch Rate: 11%
Base Happiness: 0%
Stats
HP
71
Attack
102
Defense
78
Speed
92
Sp Attack
52
Sp Defense
55
Damage taken from types
flying
200%
rock
200%
bug
200%
fire
200%
fairy
200%
normal
100%
fighting
100%
poison
100%
steel
100%
water
100%
electric
100%
ice
100%
dragon
100%
ground
50%
ghost
50%
grass
50%
dark
50%
psychic
0%
Evolutions
Lv. 24
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 0Name:
LungeType:
bug
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat.Level:
Lv. 1Name:
TackleType:
normal
Damage Class:
Power:
40Accuracy:
100PP:
35Effect:
A full-body charge attack.Level:
Lv. 1Name:
LeerType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
30Effect:
Reduces the foe's DEFENSE.Level:
Lv. 1Name:
DetectType:
fighting
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Evades attack that turn. It may fail.Level:
Lv. 1Name:
Low KickType:
fighting
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
An attack that may cause flinching.Level:
Lv. 4Name:
Struggle BugType:
bug
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.Level:
Lv. 6Name:
AstonishType:
ghost
Damage Class:
Power:
30Accuracy:
100PP:
15Effect:
An attack that may shock the foe into flinching.Level:
Lv. 9Name:
AssuranceType:
dark
Damage Class:
Power:
60Accuracy:
100PP:
10Effect:
If the foe has already taken some damage in the same turn, this attack’s power is doubled.Level:
Lv. 11Name:
Double KickType:
fighting
Damage Class:
Power:
30Accuracy:
100PP:
30Effect:
A double kicking attack.Level:
Lv. 14Name:
ScreechType:
normal
Damage Class:
Power:
-Accuracy:
85PP:
40Effect:
Sharply reduces the foe's DEFENSE.Level:
Lv. 18Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Level:
Lv. 22Name:
Bug BiteType:
bug
Damage Class:
Power:
60Accuracy:
100PP:
20Effect:
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.Level:
Lv. 28Name:
FeintType:
normal
Damage Class:
Power:
30Accuracy:
100PP:
10Effect:
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.Level:
Lv. 32Name:
AgilityType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
30Effect:
Sharply increases the user's SPEED.Level:
Lv. 36Name:
Throat ChopType:
dark
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.Level:
Lv. 40Name:
Sucker PunchType:
dark
Damage Class:
Power:
70Accuracy:
100PP:
5Effect:
This move enables the user to attack first. It fails if the foe is not readying an attack, however.Level:
Lv. 44Name:
First ImpressionType:
bug
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
Although this move has great power, it only works the first turn the user is in battle.Level:
Lv. 48Name:
BounceType:
flying
Damage Class:
Power:
85Accuracy:
85PP:
5Effect:
Bounces up, then down the next turn. May paralyze.Level:
Lv. 53Name:
Axe KickType:
fighting
Damage Class:
Power:
120Accuracy:
90PP:
10Effect:
The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead.Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.Machine:
TM04Name:
AgilityType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
30Effect:
Sharply increases the user's SPEED.Machine:
TM06Name:
Scary FaceType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Sharply reduces the foe's SPEED.Machine:
TM07Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM12Name:
Low KickType:
fighting
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
An attack that may cause flinching.Machine:
TM15Name:
Struggle BugType:
bug
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.Machine:
TM18Name:
ThiefType:
dark
Damage Class:
Power:
60Accuracy:
100PP:
25Effect:
An attack that may steal a held item.Machine:
TM20Name:
TrailblazeType:
grass
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.Machine:
TM21Name:
PounceType:
bug
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
The user attacks by pouncing on the target. This also lowers the target’s Speed stat.Machine:
TM25Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM27Name:
Aerial AceType:
flying
Damage Class:
Power:
60Accuracy:
-PP:
20Effect:
An extremely speedy and unavoidable attack.Machine:
TM39Name:
Low SweepType:
fighting
Damage Class:
Power:
65Accuracy:
100PP:
20Effect:
The user attacks the target’s legs swiftly, reducing the target’s Speed stat.Machine:
TM43Name:
FlingType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user flings its held item at the foe to attack. Its power and effects depend on the item.Machine:
TM47Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TM49Name:
Sunny DayType:
fire
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts fire-type moves for 5 turns.Machine:
TM50Name:
Rain DanceType:
water
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts water-type moves for 5 turns.Machine:
TM58Name:
Brick BreakType:
fighting
Damage Class:
Power:
75Accuracy:
100PP:
15Effect:
Destroys barriers such as REFLECT and causes damage.Machine:
TM60Name:
U-turnType:
bug
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.Machine:
TM70Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TM85Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM87Name:
TauntType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Taunts the foe into only using attack moves.Machine:
TM88Name:
Swords DanceType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
A dance that in creases ATTACK.Machine:
TM94Name:
Dark PulseType:
dark
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.Machine:
TM95Name:
Leech LifeType:
bug
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
Steals 1/2 of the damage inflicted.Machine:
TM103Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TM105Name:
X-ScissorType:
bug
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.Machine:
TM134Name:
ReversalType:
fighting
Damage Class:
Power:
-Accuracy:
100PP:
15Effect:
Stronger if the user's HP is low.Machine:
TM152Name:
Giga ImpactType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.Machine:
TM162Name:
Bug BuzzType:
bug
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe’s Sp. Def stat.Machine:
TM171Name:
Tera BlastType:
normal
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.