- PokéDex
- Pokémon
- Tornadus
#641
Incarnate Tornadus
flying
Ability
Prankster
Gives priority to the Pokémon’s status moves.
Hidden Ability
Defiant
If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply.
Species Data
Cyclone Pokémon
Height: 1.5m
Weight: 63kg
Male: 100%
Female: 0%
Base Catch Rate: 1%
Base Happiness: 35%
Stats
HP
79
Attack
115
Defense
70
Speed
111
Sp Attack
125
Sp Defense
80
Damage taken from types
rock
200%
electric
200%
ice
200%
normal
100%
flying
100%
poison
100%
ghost
100%
steel
100%
fire
100%
water
100%
psychic
100%
dragon
100%
dark
100%
fairy
100%
fighting
50%
bug
50%
grass
50%
ground
0%
Variants/Formes
Compatible Pokémon
Egg Group:
Undiscovered
No compatible Pokémon for eggs.
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1Name:
AstonishType:
ghost
Damage Class:
Power:
30Accuracy:
100PP:
15Effect:
An attack that may shock the foe into flinching.Level:
Lv. 1Name:
GustType:
flying
Damage Class:
Power:
40Accuracy:
100PP:
35Effect:
Whips up a strong gust of wind.Level:
Lv. 5Name:
LeerType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
30Effect:
Reduces the foe's DEFENSE.Level:
Lv. 10Name:
SwaggerType:
normal
Damage Class:
Power:
-Accuracy:
85PP:
15Effect:
Causes confusion and raises ATTACK.Level:
Lv. 15Name:
BiteType:
dark
Damage Class:
Power:
60Accuracy:
100PP:
25Effect:
An attack that may cause flinching.Level:
Lv. 20Name:
Air CutterType:
flying
Damage Class:
Power:
60Accuracy:
95PP:
25Effect:
Hacks with razorlike wind. High critical-hit ratio.Level:
Lv. 25Name:
AgilityType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
30Effect:
Sharply increases the user's SPEED.Level:
Lv. 30Name:
TailwindType:
flying
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.Level:
Lv. 35Name:
Air SlashType:
flying
Damage Class:
Power:
75Accuracy:
95PP:
15Effect:
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.Level:
Lv. 40Name:
CrunchType:
dark
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
An attack that may lower SPCL.DEF.Level:
Lv. 45Name:
ExtrasensoryType:
psychic
Damage Class:
Power:
80Accuracy:
100PP:
20Effect:
Attacks with a peculiar power. May cause flinching.Level:
Lv. 50Name:
UproarType:
normal
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
Causes an uproar for 2 to 5 turns and prevents sleep.Level:
Lv. 55Name:
Hammer ArmType:
fighting
Damage Class:
Power:
100Accuracy:
90PP:
10Effect:
The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.Level:
Lv. 60Name:
Rain DanceType:
water
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts water-type moves for 5 turns.Level:
Lv. 65Name:
HurricaneType:
flying
Damage Class:
Power:
110Accuracy:
70PP:
10Effect:
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.Level:
Lv. 70Name:
ThrashType:
normal
Damage Class:
Power:
120Accuracy:
100PP:
10Effect:
Works 2-3 turns and confuses user.Level:
Lv. 77Name:
Bleakwind StormType:
flying
Damage Class:
Power:
95Accuracy:
80PP:
5Effect:
The user attacks with savagely cold winds that cause both body and spirit to tremble. This may also leave the target with frostbite.Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.Machine:
TM04Name:
AgilityType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
30Effect:
Sharply increases the user's SPEED.Machine:
TM06Name:
Scary FaceType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Sharply reduces the foe's SPEED.Machine:
TM07Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM14Name:
AcrobaticsType:
flying
Damage Class:
Power:
55Accuracy:
100PP:
15Effect:
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.Machine:
TM18Name:
ThiefType:
dark
Damage Class:
Power:
60Accuracy:
100PP:
25Effect:
An attack that may steal a held item.Machine:
TM22Name:
Chilling WaterType:
water
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.Machine:
TM25Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM34Name:
Icy WindType:
ice
Damage Class:
Power:
55Accuracy:
95PP:
15Effect:
An icy attack that lowers SPEED.Machine:
TM40Name:
Air CutterType:
flying
Damage Class:
Power:
60Accuracy:
95PP:
25Effect:
Hacks with razorlike wind. High critical-hit ratio.Machine:
TM43Name:
FlingType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user flings its held item at the foe to attack. Its power and effects depend on the item.Machine:
TM47Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TM49Name:
Sunny DayType:
fire
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts fire-type moves for 5 turns.Machine:
TM50Name:
Rain DanceType:
water
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts water-type moves for 5 turns.Machine:
TM51Name:
SandstormType:
rock
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Inflicts damage every turn.Machine:
TM52Name:
SnowscapeType:
ice
Damage Class:
Power:
0Accuracy:
101PP:
10Effect:
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.Machine:
TM58Name:
Brick BreakType:
fighting
Damage Class:
Power:
75Accuracy:
100PP:
15Effect:
Destroys barriers such as REFLECT and causes damage.Machine:
TM60Name:
U-turnType:
bug
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.Machine:
TM62Name:
Foul PlayType:
dark
Damage Class:
Power:
95Accuracy:
100PP:
15Effect:
The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage.Machine:
TM64Name:
Bulk UpType:
fighting
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Bulks up the body to boost both ATTACK and DEFENSE.Machine:
TM65Name:
Air SlashType:
flying
Damage Class:
Power:
75Accuracy:
95PP:
15Effect:
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.Machine:
TM66Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TM70Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TM80Name:
MetronomeType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly uses any POKéMON move.Machine:
TM81Name:
Grass KnotType:
grass
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.Machine:
TM85Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM87Name:
TauntType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Taunts the foe into only using attack moves.Machine:
TM94Name:
Dark PulseType:
dark
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.Machine:
TM97Name:
FlyType:
flying
Damage Class:
Power:
90Accuracy:
95PP:
15Effect:
1st turn: Fly 2nd turn: AttackMachine:
TM103Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TM108Name:
CrunchType:
dark
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
An attack that may lower SPCL.DEF.Machine:
TM113Name:
TailwindType:
flying
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.Machine:
TM118Name:
Heat WaveType:
fire
Damage Class:
Power:
95Accuracy:
90PP:
10Effect:
Exhales a hot breath on the foe. May inflict a burn.Machine:
TM120Name:
PsychicType:
psychic
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
An attack that may lower SPCL.DEF.Machine:
TM134Name:
ReversalType:
fighting
Damage Class:
Power:
-Accuracy:
100PP:
15Effect:
Stronger if the user's HP is low.Machine:
TM140Name:
Nasty PlotType:
dark
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.Machine:
TM148Name:
Sludge BombType:
poison
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
An attack that may poison the foe.Machine:
TM152Name:
Giga ImpactType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.Machine:
TM158Name:
Focus BlastType:
fighting
Damage Class:
Power:
120Accuracy:
70PP:
5Effect:
The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.Machine:
TM160Name:
HurricaneType:
flying
Damage Class:
Power:
110Accuracy:
70PP:
10Effect:
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.Machine:
TM163Name:
Hyper BeamType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
1st turn: Attack 2nd turn: RestMachine:
TM171Name:
Tera BlastType:
normal
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.