- PokéDex
- Pokémon
- Enamorus
#905
Incarnate Enamorus
fairy
flying
Ability
Cute Charm
The Pokémon may infatuate attackers that make direct contact with it.
Hidden Ability
Contrary
Reverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower them— and attempts to lower its stats will boost them.
Species Data
Love-Hate Pokémon
Height: 1.6m
Weight: 48kg
Male: 0%
Female: 100%
Base Catch Rate: 1%
Base Happiness: 19%
Stats
HP
74
Attack
115
Defense
70
Speed
106
Sp Attack
135
Sp Defense
80
Damage taken from types
poison
200%
rock
200%
steel
200%
electric
200%
ice
200%
normal
100%
flying
100%
ghost
100%
fire
100%
water
100%
psychic
100%
fairy
100%
grass
50%
dark
50%
fighting
25%
bug
25%
ground
0%
dragon
0%
Variants/Formes
Compatible Pokémon
Egg Group:
Undiscovered
No compatible Pokémon for eggs.
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1Name:
AstonishType:
ghost
Damage Class:
Power:
30Accuracy:
100PP:
15Effect:
An attack that may shock the foe into flinching.Level:
Lv. 1Name:
Fairy WindType:
fairy
Damage Class:
Power:
40Accuracy:
100PP:
30Effect:
The user stirs up a fairy wind and strikes the target with it.Level:
Lv. 5Name:
TormentType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
15Effect:
Torments the foe and stops successive use of a move.Level:
Lv. 10Name:
FlatterType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
15Effect:
Confuses the foe, but raises its SP. ATK.Level:
Lv. 15Name:
TwisterType:
dragon
Damage Class:
Power:
40Accuracy:
100PP:
20Effect:
Whips up a tornado to attack.Level:
Lv. 20Name:
Draining KissType:
fairy
Damage Class:
Power:
50Accuracy:
100PP:
10Effect:
The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.Level:
Lv. 25Name:
Iron DefenseType:
steel
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
Hardens the body’s surface to sharply raise DEFENSE.Level:
Lv. 30Name:
ImprisonType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Prevents foes from using moves known by the user.Level:
Lv. 35Name:
Mystical FireType:
fire
Damage Class:
Power:
75Accuracy:
100PP:
10Effect:
The user attacks by breathing a special, hot fire. This also lowers the target’s Sp. Atk stat.Level:
Lv. 40Name:
Dazzling GleamType:
fairy
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
The user damages opposing Pokémon by emitting a powerful flash.Level:
Lv. 45Name:
ExtrasensoryType:
psychic
Damage Class:
Power:
80Accuracy:
100PP:
20Effect:
Attacks with a peculiar power. May cause flinching.Level:
Lv. 50Name:
UproarType:
normal
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
Causes an uproar for 2 to 5 turns and prevents sleep.Level:
Lv. 55Name:
SuperpowerType:
fighting
Damage Class:
Power:
120Accuracy:
100PP:
5Effect:
Boosts strength sharply, but lowers abilities.Level:
Lv. 60Name:
Healing WishType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.Level:
Lv. 65Name:
MoonblastType:
fairy
Damage Class:
Power:
95Accuracy:
100PP:
15Effect:
Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.Level:
Lv. 70Name:
OutrageType:
dragon
Damage Class:
Power:
120Accuracy:
100PP:
10Effect:
Works 2-3 turns and confuses user.Level:
Lv. 75Name:
Springtide StormType:
fairy
Damage Class:
Power:
95Accuracy:
80PP:
5Effect:
The user attacks by wrapping the target in fierce winds brimming with love and hate. This move's additional effects depend on the user's form.Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.Machine:
TM04Name:
AgilityType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
30Effect:
Sharply increases the user's SPEED.Machine:
TM06Name:
Scary FaceType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Sharply reduces the foe's SPEED.Machine:
TM07Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM19Name:
Disarming VoiceType:
fairy
Damage Class:
Power:
40Accuracy:
-PP:
15Effect:
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.Machine:
TM25Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM37Name:
Draining KissType:
fairy
Damage Class:
Power:
50Accuracy:
100PP:
10Effect:
The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.Machine:
TM47Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TM49Name:
Sunny DayType:
fire
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts fire-type moves for 5 turns.Machine:
TM50Name:
Rain DanceType:
water
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts water-type moves for 5 turns.Machine:
TM59Name:
Zen HeadbuttType:
psychic
Damage Class:
Power:
80Accuracy:
90PP:
15Effect:
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.Machine:
TM66Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TM70Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TM79Name:
Dazzling GleamType:
fairy
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
The user damages opposing Pokémon by emitting a powerful flash.Machine:
TM81Name:
Grass KnotType:
grass
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.Machine:
TM85Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM87Name:
TauntType:
dark
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Taunts the foe into only using attack moves.Machine:
TM92Name:
ImprisonType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Prevents foes from using moves known by the user.Machine:
TM97Name:
FlyType:
flying
Damage Class:
Power:
90Accuracy:
95PP:
15Effect:
1st turn: Fly 2nd turn: AttackMachine:
TM99Name:
Iron HeadType:
steel
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The foe slams the target with its steel-hard head. It may also make the target flinch.Machine:
TM103Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TM104Name:
Iron DefenseType:
steel
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
Hardens the body’s surface to sharply raise DEFENSE.Machine:
TM113Name:
TailwindType:
flying
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.Machine:
TM120Name:
PsychicType:
psychic
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
An attack that may lower SPCL.DEF.Machine:
TM127Name:
Play RoughType:
fairy
Damage Class:
Power:
90Accuracy:
90PP:
10Effect:
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.Machine:
TM129Name:
Calm MindType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Raises SP. ATK and SP. DEF by focusing the mind.Machine:
TM133Name:
Earth PowerType:
ground
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.Machine:
TM137Name:
Grassy TerrainType:
grass
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.Machine:
TM139Name:
Misty TerrainType:
fairy
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
The user covers the ground under everyone’s feet with mist for five turns. This protects Pokémon on the ground from status conditions.Machine:
TM148Name:
Sludge BombType:
poison
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
An attack that may poison the foe.Machine:
TM152Name:
Giga ImpactType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.Machine:
TM156Name:
OutrageType:
dragon
Damage Class:
Power:
120Accuracy:
100PP:
10Effect:
Works 2-3 turns and confuses user.Machine:
TM158Name:
Focus BlastType:
fighting
Damage Class:
Power:
120Accuracy:
70PP:
5Effect:
The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.Machine:
TM163Name:
Hyper BeamType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
1st turn: Attack 2nd turn: RestMachine:
TM171Name:
Tera BlastType:
normal
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.