- PokéDex
- Pokémon
- Goodra
#706
Hisuian Goodra
steel
dragon
Abilities
Sap Sipper
The Pokémon takes no damage when hit by Grass-type moves. Instead, its Attack stat is boosted.
Shell Armor
A hard shell protects the Pokémon from critical hits.
Hidden Ability
Gooey
Contact with the Pokémon lowers the attacker’s Speed stat.
Species Data
Dragon Pokémon
Height: 1.7m
Weight: 334.1kg
Male: 50%
Female: 50%
Base Catch Rate: 17%
Base Happiness: 13%
Stats
HP
80
Attack
100
Defense
100
Speed
60
Sp Attack
110
Sp Defense
150
Damage taken from types
fighting
200%
ground
200%
ghost
100%
fire
100%
ice
100%
dragon
100%
dark
100%
fairy
100%
normal
50%
flying
50%
rock
50%
bug
50%
steel
50%
water
50%
electric
50%
psychic
50%
grass
25%
poison
0%
Evolutions
Lv. 40
Lv. 50
Must be raining (outside of battle)
Lv. 40
Lv. 40
Lv. 50
Must be raining (outside of battle)
Lv. 50
Must be raining (outside of battle)
Variants/Formes
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 0Name:
Iron TailType:
steel
Damage Class:
Power:
100Accuracy:
75PP:
15Effect:
An attack that may reduce DEFENSE.Level:
Lv. 1Name:
ShelterType:
steel
Damage Class:
Power:
0Accuracy:
101PP:
10Effect:
The user makes its skin as hard as an iron shield, raising its defensive stats. Incoming moves also become more likely to miss.Level:
Lv. 1Name:
Dragon BreathType:
dragon
Damage Class:
Power:
60Accuracy:
100PP:
20Effect:
A strong breath attack.Level:
Lv. 1Name:
Tearful LookType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats.Level:
Lv. 1Name:
FeintType:
normal
Damage Class:
Power:
30Accuracy:
100PP:
10Effect:
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.Level:
Lv. 1Name:
TackleType:
normal
Damage Class:
Power:
40Accuracy:
100PP:
35Effect:
A full-body charge attack.Level:
Lv. 1Name:
AbsorbType:
grass
Damage Class:
Power:
20Accuracy:
100PP:
25Effect:
Steals 1/2 of the damage inflicted.Level:
Lv. 1Name:
Water GunType:
water
Damage Class:
Power:
40Accuracy:
100PP:
25Effect:
Squirts water to attack.Level:
Lv. 1Name:
Acid SprayType:
poison
Damage Class:
Power:
40Accuracy:
100PP:
20Effect:
The user spits fluid that works to melt the target. This harshly reduces the target’s Sp. Def stat.Level:
Lv. 15Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Level:
Lv. 20Name:
FlailType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
15Effect:
Stronger if the user's HP is low.Level:
Lv. 25Name:
Water PulseType:
water
Damage Class:
Power:
60Accuracy:
100PP:
20Effect:
Attacks with ultrasonic waves. May confuse the foeLevel:
Lv. 30Name:
Rain DanceType:
water
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts water-type moves for 5 turns.Level:
Lv. 35Name:
Dragon PulseType:
dragon
Damage Class:
Power:
85Accuracy:
100PP:
10Effect:
The foe is attacked with a shock wave generated by the user’s gaping mouth.Level:
Lv. 43Name:
CurseType:
ghost
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Works differently for ghost-types.Level:
Lv. 49Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Level:
Lv. 49Name:
Iron HeadType:
steel
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The foe slams the target with its steel-hard head. It may also make the target flinch.Level:
Lv. 58Name:
Muddy WaterType:
water
Damage Class:
Power:
90Accuracy:
85PP:
10Effect:
Attacks with muddy water. May lower accuracy.Level:
Lv. 67Name:
Heavy SlamType:
steel
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.Moves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM01Name:
Take DownType:
normal
Damage Class:
Power:
90Accuracy:
85PP:
20Effect:
A tackle that also hurts the user.Machine:
TM02Name:
CharmType:
fairy
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
Sharply lowers the foe's ATTACK.Machine:
TM06Name:
Scary FaceType:
normal
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
Sharply reduces the foe's SPEED.Machine:
TM07Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM11Name:
Water PulseType:
water
Damage Class:
Power:
60Accuracy:
100PP:
20Effect:
Attacks with ultrasonic waves. May confuse the foeMachine:
TM13Name:
Acid SprayType:
poison
Damage Class:
Power:
40Accuracy:
100PP:
20Effect:
The user spits fluid that works to melt the target. This harshly reduces the target’s Sp. Def stat.Machine:
TM22Name:
Chilling WaterType:
water
Damage Class:
Power:
50Accuracy:
100PP:
20Effect:
The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.Machine:
TM25Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM28Name:
BulldozeType:
ground
Damage Class:
Power:
60Accuracy:
100PP:
20Effect:
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.Machine:
TM35Name:
Mud ShotType:
ground
Damage Class:
Power:
55Accuracy:
95PP:
15Effect:
Hurls mud at the foe and reduces SPEED.Machine:
TM36Name:
Rock TombType:
rock
Damage Class:
Power:
60Accuracy:
95PP:
15Effect:
Stops the foe from moving with rocks and cuts SPEED.Machine:
TM44Name:
Dragon TailType:
dragon
Damage Class:
Power:
60Accuracy:
90PP:
10Effect:
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.Machine:
TM47Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TM49Name:
Sunny DayType:
fire
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts fire-type moves for 5 turns.Machine:
TM50Name:
Rain DanceType:
water
Damage Class:
Power:
-Accuracy:
-PP:
5Effect:
Boosts water-type moves for 5 turns.Machine:
TM51Name:
SandstormType:
rock
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Inflicts damage every turn.Machine:
TM66Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TM67Name:
Fire PunchType:
fire
Damage Class:
Power:
75Accuracy:
100PP:
15Effect:
A fiery punch. May cause a burn.Machine:
TM68Name:
Thunder PunchType:
electric
Damage Class:
Power:
75Accuracy:
100PP:
15Effect:
An electric punch. It may paralyze.Machine:
TM70Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TM78Name:
Dragon ClawType:
dragon
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
Slashes the foe with sharp claws.Machine:
TM84Name:
Stomping TantrumType:
ground
Damage Class:
Power:
75Accuracy:
100PP:
10Effect:
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.Machine:
TM85Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM86Name:
Rock SlideType:
rock
Damage Class:
Power:
75Accuracy:
90PP:
10Effect:
An attack that may cause flinching.Machine:
TM89Name:
Body PressType:
fighting
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.Machine:
TM93Name:
Flash CannonType:
steel
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat.Machine:
TM99Name:
Iron HeadType:
steel
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The foe slams the target with its steel-hard head. It may also make the target flinch.Machine:
TM103Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TM115Name:
Dragon PulseType:
dragon
Damage Class:
Power:
85Accuracy:
100PP:
10Effect:
The foe is attacked with a shock wave generated by the user’s gaping mouth.Machine:
TM121Name:
Heavy SlamType:
steel
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.Machine:
TM123Name:
SurfType:
water
Damage Class:
Power:
90Accuracy:
100PP:
15Effect:
A strong water- type attack.Machine:
TM124Name:
Ice SpinnerType:
ice
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The user covers its feet in thin ice and twirls around, slamming into the target. This move’s spinning motion also destroys the terrain.Machine:
TM125Name:
FlamethrowerType:
fire
Damage Class:
Power:
90Accuracy:
100PP:
15Effect:
An attack that may inflict a burn.Machine:
TM126Name:
ThunderboltType:
electric
Damage Class:
Power:
90Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TM135Name:
Ice BeamType:
ice
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
An attack that may freeze the foe.Machine:
TM141Name:
Fire BlastType:
fire
Damage Class:
Power:
110Accuracy:
85PP:
5Effect:
An attack that may cause a burn.Machine:
TM142Name:
Hydro PumpType:
water
Damage Class:
Power:
110Accuracy:
80PP:
5Effect:
A powerful water- type attack.Machine:
TM143Name:
BlizzardType:
ice
Damage Class:
Power:
110Accuracy:
70PP:
5Effect:
An attack that may freeze the foe.Machine:
TM148Name:
Sludge BombType:
poison
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
An attack that may poison the foe.Machine:
TM149Name:
EarthquakeType:
ground
Damage Class:
Power:
100Accuracy:
100PP:
10Effect:
Tough but useless vs. flying foes.Machine:
TM152Name:
Giga ImpactType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.Machine:
TM156Name:
OutrageType:
dragon
Damage Class:
Power:
120Accuracy:
100PP:
10Effect:
Works 2-3 turns and confuses user.Machine:
TM163Name:
Hyper BeamType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
1st turn: Attack 2nd turn: RestMachine:
TM166Name:
ThunderType:
electric
Damage Class:
Power:
110Accuracy:
70PP:
10Effect:
An attack that may cause paralysis.Machine:
TM169Name:
Draco MeteorType:
dragon
Damage Class:
Power:
130Accuracy:
90PP:
5Effect:
Comets are summoned down from the sky. The attack’s recoil sharply reduces the user’s Sp. Atk stat.Machine:
TM170Name:
Steel BeamType:
steel
Damage Class:
Power:
140Accuracy:
95PP:
5Effect:
The user fires a beam of steel that it collected from its entire body. This also damages the user.Machine:
TM171Name:
Tera BlastType:
normal
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Special Attack stat—whichever is higher for the user.