- PokéDex
- Pokémon
- Celesteela
#797
Celesteela
steel
flying
Ability
Beast Boost
Boosts the Pokémon’s most proficient stat every time it knocks out a target.
Species Data
Launch Pokémon
Height: 9.2m
Weight: 999.9kg
Genderless
Base Catch Rate: 17%
Base Happiness: 0%
Stats
HP
97
Attack
101
+1 EVs
Defense
103
+1 EVs
Speed
61
Sp Attack
107
+1 EVs
Sp Defense
101
Damage taken from types
fire
200%
electric
200%
fighting
100%
rock
100%
ghost
100%
water
100%
ice
100%
dark
100%
normal
50%
flying
50%
steel
50%
psychic
50%
dragon
50%
fairy
50%
bug
25%
grass
25%
poison
0%
ground
0%
Compatible Pokémon
Egg Group:
Undiscovered
No compatible Pokémon for eggs.
Moves: Level Up
Level
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Level:
Lv. 1Name:
TackleType:
normal
Damage Class:
Power:
40Accuracy:
100PP:
35Effect:
A full-body charge attack.Level:
Lv. 1Name:
AbsorbType:
grass
Damage Class:
Power:
20Accuracy:
100PP:
25Effect:
Steals 1/2 of the damage inflicted.Level:
Lv. 5Name:
HardenType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
30Effect:
Raises the user's DEFENSE.Level:
Lv. 10Name:
Wide GuardType:
rock
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.Level:
Lv. 15Name:
Mega DrainType:
grass
Damage Class:
Power:
40Accuracy:
100PP:
15Effect:
Steals 1/2 of the damage inflicted.Level:
Lv. 20Name:
Smack DownType:
rock
Damage Class:
Power:
50Accuracy:
100PP:
15Effect:
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.Level:
Lv. 25Name:
IngrainType:
grass
Damage Class:
Power:
-Accuracy:
-PP:
20Effect:
Lays roots that restore HP. The user can’t switch out.Level:
Lv. 30Name:
AutotomizeType:
steel
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
The user sheds part of its body to make itself lighter and sharply raise its Speed stat.Level:
Lv. 35Name:
Giga DrainType:
grass
Damage Class:
Power:
75Accuracy:
100PP:
10Effect:
Steals 1/2 of the damage inflicted.Level:
Lv. 40Name:
Flash CannonType:
steel
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat.Level:
Lv. 45Name:
Metal SoundType:
steel
Damage Class:
Power:
-Accuracy:
85PP:
40Effect:
Emits a horrible screech that sharply lowers SP. DEF.Level:
Lv. 50Name:
Iron DefenseType:
steel
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
Hardens the body’s surface to sharply raise DEFENSE.Level:
Lv. 55Name:
Leech SeedType:
grass
Damage Class:
Power:
-Accuracy:
90PP:
10Effect:
Steals HP from the foe on every turn.Level:
Lv. 60Name:
Heavy SlamType:
steel
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.Level:
Lv. 65Name:
Double-EdgeType:
normal
Damage Class:
Power:
120Accuracy:
100PP:
15Effect:
A tackle that also hurts the user.Level:
Lv. 70Name:
Skull BashType:
normal
Damage Class:
Power:
130Accuracy:
100PP:
10Effect:
1st turn: Prepare 2nd turn: AttackMoves: Technical / Hidden Machines
Machine
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Machine:
TM06Name:
FlyType:
flying
Damage Class:
Power:
90Accuracy:
95PP:
15Effect:
1st turn: Fly 2nd turn: AttackMachine:
TM08Name:
Hyper BeamType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
1st turn: Attack 2nd turn: RestMachine:
TM09Name:
Giga ImpactType:
normal
Damage Class:
Power:
150Accuracy:
90PP:
5Effect:
The user charges at the foe using every bit of its power. The user must rest on the next turn.Machine:
TM11Name:
Solar BeamType:
grass
Damage Class:
Power:
120Accuracy:
100PP:
10Effect:
1st turn: Prepare 2nd turn: AttackMachine:
TM20Name:
Self-DestructType:
normal
Damage Class:
Power:
200Accuracy:
100PP:
5Effect:
Powerful but makes the user faint.Machine:
TM21Name:
RestType:
psychic
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Sleep for 2 turns to fully recover.Machine:
TM22Name:
Rock SlideType:
rock
Damage Class:
Power:
75Accuracy:
90PP:
10Effect:
An attack that may cause flinching.Machine:
TM24Name:
SnoreType:
normal
Damage Class:
Power:
50Accuracy:
100PP:
15Effect:
An attack useable only while asleep.Machine:
TM25Name:
ProtectType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Foils attack that turn. It may fail.Machine:
TM28Name:
Giga DrainType:
grass
Damage Class:
Power:
75Accuracy:
100PP:
10Effect:
Steals 1/2 of the damage inflicted.Machine:
TM39Name:
FacadeType:
normal
Damage Class:
Power:
70Accuracy:
100PP:
20Effect:
Boosts ATTACK when burned, paralyzed, or poisoned.Machine:
TM76Name:
RoundType:
normal
Damage Class:
Power:
60Accuracy:
100PP:
15Effect:
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.Machine:
TM78Name:
AcrobaticsType:
flying
Damage Class:
Power:
55Accuracy:
100PP:
15Effect:
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.Machine:
TM81Name:
BulldozeType:
ground
Damage Class:
Power:
60Accuracy:
100PP:
20Effect:
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.Machine:
TM95Name:
Air SlashType:
flying
Damage Class:
Power:
75Accuracy:
95PP:
15Effect:
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.Machine:
TM96Name:
Smart StrikeType:
steel
Damage Class:
Power:
70Accuracy:
-PP:
10Effect:
The user stabs the target with a sharp horn. This attack never misses.Machine:
TM97Name:
Brutal SwingType:
dark
Damage Class:
Power:
60Accuracy:
100PP:
20Effect:
The user swings its body around violently to inflict damage on everything in its vicinity.Machine:
TM98Name:
Stomping TantrumType:
ground
Damage Class:
Power:
75Accuracy:
100PP:
10Effect:
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.Machine:
TR01Name:
Body SlamType:
normal
Damage Class:
Power:
85Accuracy:
100PP:
15Effect:
An attack that may cause paralysis.Machine:
TR02Name:
FlamethrowerType:
fire
Damage Class:
Power:
90Accuracy:
100PP:
15Effect:
An attack that may inflict a burn.Machine:
TR10Name:
EarthquakeType:
ground
Damage Class:
Power:
100Accuracy:
100PP:
10Effect:
Tough but useless vs. flying foes.Machine:
TR15Name:
Fire BlastType:
fire
Damage Class:
Power:
110Accuracy:
85PP:
5Effect:
An attack that may cause a burn.Machine:
TR20Name:
SubstituteType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Makes a decoy with 1/4 user's max HP.Machine:
TR26Name:
EndureType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Always leaves at least 1HP.Machine:
TR27Name:
Sleep TalkType:
normal
Damage Class:
Power:
-Accuracy:
-PP:
10Effect:
Randomly attacks while asleep.Machine:
TR28Name:
MegahornType:
bug
Damage Class:
Power:
120Accuracy:
85PP:
10Effect:
A powerful charge attack.Machine:
TR39Name:
SuperpowerType:
fighting
Damage Class:
Power:
120Accuracy:
100PP:
5Effect:
Boosts strength sharply, but lowers abilities.Machine:
TR46Name:
Iron DefenseType:
steel
Damage Class:
Power:
-Accuracy:
-PP:
15Effect:
Hardens the body’s surface to sharply raise DEFENSE.Machine:
TR52Name:
Gyro BallType:
steel
Damage Class:
Power:
-Accuracy:
100PP:
5Effect:
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.Machine:
TR59Name:
Seed BombType:
grass
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The user slams a barrage of hard- shelled seeds down on the foe from above.Machine:
TR65Name:
Energy BallType:
grass
Damage Class:
Power:
90Accuracy:
100PP:
10Effect:
The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.Machine:
TR69Name:
Zen HeadbuttType:
psychic
Damage Class:
Power:
80Accuracy:
90PP:
15Effect:
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.Machine:
TR70Name:
Flash CannonType:
steel
Damage Class:
Power:
80Accuracy:
100PP:
10Effect:
The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat.Machine:
TR74Name:
Iron HeadType:
steel
Damage Class:
Power:
80Accuracy:
100PP:
15Effect:
The foe slams the target with its steel-hard head. It may also make the target flinch.Machine:
TR75Name:
Stone EdgeType:
rock
Damage Class:
Power:
100Accuracy:
80PP:
5Effect:
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.Machine:
TR77Name:
Grass KnotType:
grass
Damage Class:
Power:
-Accuracy:
100PP:
20Effect:
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.Machine:
TR79Name:
Heavy SlamType:
steel
Damage Class:
Power:
-Accuracy:
100PP:
10Effect:
The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.Moves: Move Tutor
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Name:
Meteor BeamType:
rock
Damage Class:
Power:
120Accuracy:
90PP:
10Effect:
In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.Name:
Steel RollerType:
steel
Damage Class:
Power:
130Accuracy:
100PP:
5Effect:
The user attacks while destroying the terrain. This move fails when the ground hasn’t turned into a terrain.Name:
Steel BeamType:
steel
Damage Class:
Power:
140Accuracy:
95PP:
5Effect:
The user fires a beam of steel that it collected from its entire body. This also damages the user.