Moves
Name
Type
Damage Class
Power
Accuracy
PP
Effect
Name:
Vise Grip
Type:
normal
Damage Class:
Power:
55
Accuracy:
100
PP:
30
Effect:
Grips with power­ ful pincers.
Name:
Guillotine
Type:
normal
Damage Class:
Power:
-
Accuracy:
30
PP:
5
Effect:
A one-hit KO, pincer attack.
Name:
Razor Wind
Type:
normal
Damage Class:
Power:
80
Accuracy:
100
PP:
10
Effect:
1st turn: Prepare 2nd turn: Attack
Name:
Swords Dance
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
A dance that in­ creases ATTACK.
Name:
Cut
Type:
normal
Damage Class:
Power:
50
Accuracy:
95
PP:
30
Effect:
Cuts using claws, scythes, etc.
Name:
Gust
Type:
flying
Damage Class:
Power:
40
Accuracy:
100
PP:
35
Effect:
Whips up a strong gust of wind.
Name:
Wing Attack
Type:
flying
Damage Class:
Power:
60
Accuracy:
100
PP:
35
Effect:
Strikes the target with wings.
Name:
Whirlwind
Type:
normal
Damage Class:
Power:
-
Accuracy:
-
PP:
20
Effect:
Blows away the foe & ends battle.
Name:
Fly
Type:
flying
Damage Class:
Power:
90
Accuracy:
95
PP:
15
Effect:
1st turn: Fly 2nd turn: Attack
Name:
Bind
Type:
normal
Damage Class:
Power:
15
Accuracy:
85
PP:
20
Effect:
Binds the target for 2-5 turns.